- Timestamp:
- May 10, 2019, 6:18:31 PM (7 years ago)
- Branches:
- feature/imgui-sdl, master, points-test
- Children:
- 155a7cf
- Parents:
- c55614a
- File:
-
- 1 edited
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- Unmodified
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TODO.txt
rc55614a re6bc0f4 26 26 MAJOR TASKS TODO 27 27 ================== 28 -Figure out why rendering doesn't work on the Windows laptop29 28 30 29 MAJOR TASKS DONE … … 35 34 -When the time comes, maybe just try using the networking and audio components of SFML 36 35 -Implement lasers 36 -Figure out why rendering doesn't work on the Windows laptop 37 37 38 38 STEPS TO SWITCH OFF OF GLOBAL VBOS … … 47 47 3. In copyObjectData, set vertex_vbo_offset for the object type only using numPoints, not vbo_base 48 48 4. in renderScene, change the glDrawArrays call to use an offset of 0 49 50 LONGTERM TODO 51 ============== 52 53 - Switch from IMGUI to Allegro 54 - Correctly align UI elements when the window is resized
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