Changeset e5697b1 in network-game for client/Client/GameRender.h


Ignore:
Timestamp:
Jan 19, 2014, 8:02:22 PM (11 years ago)
Author:
dportnoy <dmp1488@…>
Branches:
master
Children:
1f6233e
Parents:
d05c484
Message:

Projectile drawing code moved to the GameRender class

File:
1 edited

Legend:

Unmodified
Added
Removed
  • client/Client/GameRender.h

    rd05c484 re5697b1  
    1818
    1919#include "../../common/Player.h"
     20#include "../../common/Projectile.h"
    2021#include "../../common/WorldMap.h"
    2122
     
    2526   static void drawMap(WorldMap* gameMap);
    2627   static void drawPlayers(map<unsigned int, Player*>& mapPlayers, ALLEGRO_FONT* font, unsigned int curPlayerId);
     28   static void drawProjectiles(map<unsigned int, Projectile>& mapProjectiles, map<unsigned int, Player*>& mapPLayers);
    2729};
    2830
Note: See TracChangeset for help on using the changeset viewer.