Changeset 98f06d9 in opengl-game for TODO.txt


Ignore:
Timestamp:
May 24, 2019, 8:01:34 PM (6 years ago)
Author:
Dmitry Portnoy <dmitry.portnoy@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
a23fc08
Parents:
d9b6a1c
Message:

Add support for ofstream to logger.cpp

File:
1 edited

Legend:

Unmodified
Added
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  • TODO.txt

    rd9b6a1c r98f06d9  
    11TODO
    22==========
    3 -Change the logger class to use cout instead of printf. Consider how easy variable argument support would be.
    4  - What I really need to do is completely refactor the logger class to return an ofstream to the logger file
    5    and use streaming to send output to it. The log file can be closed in the destructor.
    63-Add code to allow for resizing/maximizing the window
    74 - Doesn't seem to be necessary on OSX anymore, check that in works on Window and Linux, including removing
    85   the window title bar in fullscreen mode and bringing it back in windowed mode
     6 -Update the IMGUI code in a generic way to support this as well
    97-Check the book's "Printing Parameters from the GL Context" to output a bunch of OpenGL context params
    108-Move some common functions into a Utils class
     
    1614-Make sure fullscreen works correctly on OSX. Check the book to see how to handle Retina Display.
    1715-Change all error messages to use the logger class so they get printed to the log file as well.
     16-Change the logger class to use cout instead of printf. Consider how easy variable argument support would be.
     17 - What I really need to do is completely refactor the logger class to return an ofstream to the logger file
     18   and use streaming to send output to it. The log file can be closed in the destructor.
    1819
    1920NEW TODO
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