Changeset 4813066 in opengl-game for README.txt


Ignore:
Timestamp:
Jun 30, 2017, 1:39:23 AM (8 years ago)
Author:
Dmitry Portnoy <dmp1488@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
1f63bdb
Parents:
fe70cd3
Message:

Convert the VC++ project to VS2017 and update the Windows build instructions in the README

File:
1 edited

Legend:

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  • README.txt

    rfe70cd3 r4813066  
    1 TODO: Make sure the instructions in this README still work and, if not, update them
    2 
    31Installation Instructions for Linux
    42---------------------------------------
     
    2422---------------------------------------
    2523
    26 Download the precompiled 32bit binaries of GLFW and GLEW.
    27 Create /lib and /include folders and add the paths to those folders to the
    28 VC++ project. Copy the include/GL and include/GLFW folders into your /include
    29 folder and all the files in the include folders of both libraries into your /lib
    30 folder. This should be enough to compile and run the project.
     24Download the precompiled 32bit binaries of GLFW, GLEW, and glm (a header-only
     25library). Create lib/ and include/ folders in the root opengl-game directory
     26you cloned. Copy the include/GL/, include/GLFW/, and glm/ folders into your
     27include/ folder and all the files in the lib/ folders of the GLFW and GLEW
     28libraries into your lib/ folder (glm has no lib/ folder). This should be enough
     29to compile and run the project.
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