Changeset f00ee54 in opengl-game for shaders/overlay.frag
- Timestamp:
- Aug 25, 2019, 12:58:06 AM (6 years ago)
- Branches:
- feature/imgui-sdl, master, points-test
- Children:
- 721e8be
- Parents:
- d53ef6a
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
shaders/overlay.frag
rd53ef6a rf00ee54 4 4 layout(binding = 0) uniform sampler2D uiTexSampler; 5 5 6 layout(location = 0) in vec3 fragColor; 7 layout(location = 1) in vec2 fragTexCoord; 8 layout(location = 2) flat in uint isOverlay; 6 layout(location = 0) in vec2 fragTexCoord; 9 7 10 8 layout(location = 0) out vec4 outColor; … … 12 10 void main() { 13 11 outColor = texture(uiTexSampler, fragTexCoord); 14 15 if (isOverlay == 1) {16 outColor = texture(uiTexSampler, fragTexCoord);17 } else {18 outColor = vec4(fragColor * texture(uiTexSampler, fragTexCoord).rgb, 1.0);19 }20 12 }
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