Changeset e8445f0 in opengl-game for vulkan-game.hpp
- Timestamp:
- Apr 22, 2021, 1:54:17 AM (4 years ago)
- Branches:
- feature/imgui-sdl
- Children:
- b8072d3
- Parents:
- 4a777d2
- git-author:
- Dmitry Portnoy <dportnoy@…> (04/22/21 01:54:07)
- git-committer:
- Dmitry Portnoy <dportnoy@…> (04/22/21 01:54:17)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
vulkan-game.hpp
r4a777d2 re8445f0 198 198 UIValue(UIValueType _type, string _label, void* _value) : type(_type), label(_label), value(_value) {} 199 199 }; 200 201 /* TODO: The following syntax (note the const keyword) means the function will not modify 202 * its params. I should use this where appropriate 203 * 204 * [return-type] [func-name](params...) const { ... } 205 */ 200 206 201 207 class VulkanGame {
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