Changeset dba67b2 in opengl-game for README.txt
- Timestamp:
- Jun 27, 2018, 1:53:47 AM (7 years ago)
- Branches:
- feature/imgui-sdl, master, points-test
- Children:
- 3d06b4e
- Parents:
- 5527206
- File:
-
- 1 edited
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- Unmodified
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README.txt
r5527206 rdba67b2 31 31 32 32 Download the precompiled 32bit binaries of GLFW and GLEW. Create lib/ and 33 include/ folders in the root opengl-game directory you cloned. Copy the include/GL/ and include/GLFW/ folders into your include/ folder and all the files in 34 the lib/ folders of the GLFW and GLEW libraries into your lib/ folder. Also 35 copy the .dll files into the root opengl-game directory. This should be enough 36 to compile and run the project. 33 include/ folders in the root opengl-game directory you cloned. 34 Copy the include/GL/ and include/GLFW/ folders into your include/ folder. 37 35 38 I would like to figure out how to statically compile glew and glfw to eliminate the need for the dlls. 36 For GLEW, copy lib/RELEASE/Win32/glew32s.lib into your lib folder. 37 For GLFW, copy lib-vc2015/glfw3.lib into your lib folder. 38 39 Download GLM and copy the glm folder (the one with all the .hpp files) into the include/ folder you made above. 40 GLM is a header-only library, so there is nothing to copy into the lib/ folder. 41 42 Open and run NewOpenGLGame.sln in Visual Studio 2017 and run it.
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