Changeset 6d95ade in opengl-game for gl-shaders/laser.frag


Ignore:
Timestamp:
Apr 17, 2020, 2:48:42 AM (5 years ago)
Author:
Dmitry Portnoy <dmitry.portnoy@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
0ecab17
Parents:
bf4744d
Message:

In OpenGLRef, stop passing position_eye from the laser vertex shader to the fragment shader since the fragment shader never uses it

File:
1 edited

Legend:

Unmodified
Added
Removed
Note: See TracChangeset for help on using the changeset viewer.