Changeset 6bac215 in opengl-game for sdl-game.cpp
- Timestamp:
- Jun 9, 2021, 12:38:14 AM (4 years ago)
- Branches:
- feature/imgui-sdl
- Children:
- bb76950
- Parents:
- 8dcbf62
- git-author:
- Dmitry Portnoy <dportnoy@…> (06/09/21 00:38:09)
- git-committer:
- Dmitry Portnoy <dportnoy@…> (06/09/21 00:38:14)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
sdl-game.cpp
r8dcbf62 r6bac215 269 269 270 270 createBufferSet(objects_modelPipeline.capacity * sizeof(SSBO_ModelObject), 271 VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, 272 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, 273 storageBuffers_modelPipeline); 271 VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT 272 | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, 273 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, 274 storageBuffers_modelPipeline); 274 275 } 275 276 … … 456 457 457 458 // TODO: Probably move the resizing to the VulkanBuffer class 458 if (objects_modelPipeline. numObjects > objects_modelPipeline.capacity) {459 if (objects_modelPipeline.resized) { 459 460 // TODO: Also resize the dynamic ubo 460 461 resizeBufferSet(storageBuffers_modelPipeline, objects_modelPipeline, modelPipeline, resourceCommandPool, 461 462 graphicsQueue); 463 464 objects_modelPipeline.resize(); 462 465 } 463 466
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