Changeset 2b40f48 in opengl-game for graphics-pipeline_vulkan.hpp
- Timestamp:
- Dec 5, 2019, 5:48:59 PM (5 years ago)
- Branches:
- feature/imgui-sdl, master, points-test
- Children:
- 7c929fc
- Parents:
- 785333b (diff), cf727ca (diff)
Note: this is a merge changeset, the changes displayed below correspond to the merge itself.
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- 1 edited
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graphics-pipeline_vulkan.hpp
r785333b r2b40f48 88 88 VkDeviceMemory indexBufferMemory; 89 89 90 // TODO: THe objects vector isn't used at all in this class, except in the method that returns 91 // the number of objects. Move this vector and the SceneObject declaration into VulkanGame, esp. 92 // since I'll be adding other // object-specific fields sich as transforms to SceneObject later 90 93 vector<SceneObject<VertexType>> objects; 91 94
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