Changeset 2b40f48 in opengl-game for graphics-pipeline_vulkan.hpp


Ignore:
Timestamp:
Dec 5, 2019, 5:48:59 PM (5 years ago)
Author:
Dmitry Portnoy <dmitry.portnoy@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
7c929fc
Parents:
785333b (diff), cf727ca (diff)
Note: this is a merge changeset, the changes displayed below correspond to the merge itself.
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Message:

Merge branch 'master' into hotfix/ship-shader-lights

File:
1 edited

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Added
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  • graphics-pipeline_vulkan.hpp

    r785333b r2b40f48  
    8888      VkDeviceMemory indexBufferMemory;
    8989
     90      // TODO: THe objects vector isn't used at all in this class, except in the method that returns
     91      // the number of objects. Move this vector and the SceneObject declaration into VulkanGame, esp.
     92      // since I'll be adding other // object-specific fields sich as transforms to SceneObject later
    9093      vector<SceneObject<VertexType>> objects;
    9194
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