Changeset 11a48af in opengl-game for README.txt
- Timestamp:
- Jul 19, 2017, 3:01:33 AM (8 years ago)
- Branches:
- feature/imgui-sdl, master, points-test
- Children:
- 5272b6b
- Parents:
- 669c4e6 (diff), 1f63bdb (diff)
Note: this is a merge changeset, the changes displayed below correspond to the merge itself.
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README.txt
r669c4e6 r11a48af 1 TODO: Make sure the instructions in this README still work and, if not, update them2 3 1 Installation Instructions for Linux 4 2 --------------------------------------- … … 26 24 --------------------------------------- 27 25 28 Download the precompiled 32bit binaries of GLFW and GLEW. 29 Create /lib and /include folders and add the paths to those folders to the 30 VC++ project. Copy the include/GL and include/GLFW folders into your /include 31 folder and all the files in the include folders of both libraries into your /lib 32 folder. This should be enough to compile and run the project. 26 Download the precompiled 32bit binaries of GLFW, GLEW, and glm (a header-only 27 library). Create lib/ and include/ folders in the root opengl-game directory 28 you cloned. Copy the include/GL/, include/GLFW/, and glm/ folders into your 29 include/ folder and all the files in the lib/ folders of the GLFW and GLEW 30 libraries into your lib/ folder (glm has no lib/ folder). This should be enough 31 to compile and run the project.
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