Changeset 11a48af in opengl-game for README.txt


Ignore:
Timestamp:
Jul 19, 2017, 3:01:33 AM (8 years ago)
Author:
Dmitry Portnoy <dmp1488@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
5272b6b
Parents:
669c4e6 (diff), 1f63bdb (diff)
Note: this is a merge changeset, the changes displayed below correspond to the merge itself.
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Message:

Merge branch 'master' of http://medievaltech.com/git/opengl-game

File:
1 edited

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  • README.txt

    r669c4e6 r11a48af  
    1 TODO: Make sure the instructions in this README still work and, if not, update them
    2 
    31Installation Instructions for Linux
    42---------------------------------------
     
    2624---------------------------------------
    2725
    28 Download the precompiled 32bit binaries of GLFW and GLEW.
    29 Create /lib and /include folders and add the paths to those folders to the
    30 VC++ project. Copy the include/GL and include/GLFW folders into your /include
    31 folder and all the files in the include folders of both libraries into your /lib
    32 folder. This should be enough to compile and run the project.
     26Download the precompiled 32bit binaries of GLFW, GLEW, and glm (a header-only
     27library). Create lib/ and include/ folders in the root opengl-game directory
     28you cloned. Copy the include/GL/, include/GLFW/, and glm/ folders into your
     29include/ folder and all the files in the lib/ folders of the GLFW and GLEW
     30libraries into your lib/ folder (glm has no lib/ folder). This should be enough
     31to compile and run the project.
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