source:
opengl-game/shaders/overlay.vert@
92cbc6a
| Last change on this file since 92cbc6a was f00ee54, checked in by , 6 years ago | |
|---|---|
|
|
| File size: 279 bytes | |
| Rev | Line | |
|---|---|---|
| [4befb76] | 1 | #version 450 |
| [de32fda] | 2 | #extension GL_ARB_separate_shader_objects : enable |
| 3 | ||
| [adcd252] | 4 | layout(location = 0) in vec3 inPosition; |
| [f00ee54] | 5 | layout(location = 1) in vec2 inTexCoord; |
| [4befb76] | 6 | |
| [f00ee54] | 7 | layout(location = 0) out vec2 fragTexCoord; |
| [4befb76] | 8 | |
| 9 | void main() { | |
| [fba08f2] | 10 | fragTexCoord = inTexCoord; |
| [f00ee54] | 11 | |
| [e5d4aca] | 12 | gl_Position = vec4(inPosition, 1.0); |
| [4befb76] | 13 | } |
Note:
See TracBrowser
for help on using the repository browser.
![(please configure the [header_logo] section in trac.ini)](/medieval/chrome/site/your_project_logo.png)