feature/imgui-sdl
points-test
|
Last change
on this file since c1d9b2a was 92cbc6a, checked in by Dmitry Portnoy <dmp1488@…>, 6 years ago |
|
In openglgame, initialize OpenGL using glew, register the OpenGL debug callback, and clear the screen to black
|
-
Property mode
set to
100644
|
|
File size:
619 bytes
|
| Line | |
|---|
| 1 | #ifndef _OPENGL_GAME_H
|
|---|
| 2 | #define _OPENGL_GAME_H
|
|---|
| 3 |
|
|---|
| 4 | #include "game-gui-glfw.hpp"
|
|---|
| 5 |
|
|---|
| 6 | class OpenGLGame {
|
|---|
| 7 | public:
|
|---|
| 8 | OpenGLGame();
|
|---|
| 9 | ~OpenGLGame();
|
|---|
| 10 |
|
|---|
| 11 | void run(int width, int height, unsigned char guiFlags);
|
|---|
| 12 |
|
|---|
| 13 | private:
|
|---|
| 14 | GameGui* gui;
|
|---|
| 15 | GLFWwindow* window;
|
|---|
| 16 |
|
|---|
| 17 | bool initWindow(int width, int height, unsigned char guiFlags);
|
|---|
| 18 | void initOpenGL();
|
|---|
| 19 | void mainLoop();
|
|---|
| 20 | void cleanup();
|
|---|
| 21 | };
|
|---|
| 22 |
|
|---|
| 23 | void APIENTRY opengl_debug_callback(
|
|---|
| 24 | GLenum source,
|
|---|
| 25 | GLenum type,
|
|---|
| 26 | GLuint id,
|
|---|
| 27 | GLenum severity,
|
|---|
| 28 | GLsizei length,
|
|---|
| 29 | const GLchar* message,
|
|---|
| 30 | const void* userParam
|
|---|
| 31 | );
|
|---|
| 32 |
|
|---|
| 33 | #endif // _OPENGL_GAME_H
|
|---|
Note:
See
TracBrowser
for help on using the repository browser.