[7d2b0b9] | 1 | #ifndef _GRAPHICS_PIPELINE_VULKAN_H
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| 2 | #define _GRAPHICS_PIPELINE_VULKAN_H
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| 3 |
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| 4 | #include "graphics-pipeline.hpp"
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| 5 |
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[b8777b7] | 6 | #include <fstream>
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[cd487fb] | 7 | #include <stdexcept>
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[7d2b0b9] | 8 | #include <vector>
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| 9 |
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[771b33a] | 10 | #include <vulkan/vulkan.h>
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| 11 |
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[e3bef3a] | 12 | #include "vulkan-utils.hpp"
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| 13 |
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| 14 | using namespace std;
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| 15 |
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[b794178] | 16 | // TODO: Maybe change the name of this struct so I can call the list something other than descriptorInfoList
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| 17 | struct DescriptorInfo {
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| 18 | VkDescriptorType type;
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| 19 | VkShaderStageFlags stageFlags;
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| 20 |
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| 21 | // Only one of the below properties should be set
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| 22 | vector<VkDescriptorBufferInfo>* bufferDataList;
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| 23 | VkDescriptorImageInfo* imageData;
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| 24 | };
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| 25 |
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[b8777b7] | 26 | template<class VertexType>
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| 27 | struct SceneObject {
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| 28 | vector<VertexType> vertices;
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| 29 | vector<uint16_t> indices; // TODO: Create a typedef for index type so I can easily change uin16_t to something else later
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| 30 | };
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| 31 |
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| 32 | template<class VertexType>
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[7d2b0b9] | 33 | class GraphicsPipeline_Vulkan : public GraphicsPipeline {
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| 34 | public:
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[b8777b7] | 35 | GraphicsPipeline_Vulkan();
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[87c8f1a] | 36 | GraphicsPipeline_Vulkan(VkPhysicalDevice physicalDevice, VkDevice device, VkRenderPass renderPass,
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| 37 | Viewport viewport, int vertexSize);
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[7d2b0b9] | 38 | ~GraphicsPipeline_Vulkan();
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| 39 |
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[0ae182f] | 40 | void updateRenderPass(VkRenderPass renderPass);
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| 41 |
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[e3bef3a] | 42 | void bindData(const vector<VertexType>& vertices, const vector<uint16_t>& indices,
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[87c8f1a] | 43 | VkCommandPool commandPool, VkQueue graphicsQueue);
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| 44 |
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| 45 | void createVertexBuffer(const void* bufferData, int vertexSize, VkCommandPool commandPool,
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| 46 | VkQueue graphicsQueue);
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| 47 | void createIndexBuffer(const void* bufferData, int indexSize, VkCommandPool commandPool,
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| 48 | VkQueue graphicsQueue);
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| 49 |
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[b794178] | 50 | // Maybe I should rename these to addVertexAttribute (addVaryingAttribute) and addUniformAttribute
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| 51 |
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[771b33a] | 52 | void addAttribute(VkFormat format, size_t offset);
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[b794178] | 53 |
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| 54 | void addDescriptorInfo(VkDescriptorType type, VkShaderStageFlags stageFlags, vector<VkDescriptorBufferInfo>* bufferData);
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| 55 | void addDescriptorInfo(VkDescriptorType type, VkShaderStageFlags stageFlags, VkDescriptorImageInfo* imageData);
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| 56 |
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[7d2b0b9] | 57 | void createPipeline(string vertShaderFile, string fragShaderFile);
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[b794178] | 58 | void createDescriptorSetLayout();
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| 59 | void createDescriptorPool(vector<VkImage>& swapChainImages);
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| 60 | void createDescriptorSets(vector<VkImage>& swapChainImages);
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| 61 |
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[603b5bc] | 62 | void createRenderCommands(VkCommandBuffer& commandBuffer, uint32_t currentImage);
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| 63 |
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[e3bef3a] | 64 | bool addObject(const vector<VertexType>& vertices, vector<uint16_t>& indices, VkCommandPool commandPool,
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| 65 | VkQueue graphicsQueue);
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| 66 |
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[b794178] | 67 | void cleanup();
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| 68 | void cleanupBuffers();
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[7d2b0b9] | 69 |
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| 70 | private:
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[87c8f1a] | 71 | VkPhysicalDevice physicalDevice;
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[7d2b0b9] | 72 | VkDevice device;
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[b794178] | 73 | VkRenderPass renderPass;
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| 74 |
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| 75 | VkPipeline pipeline;
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| 76 | VkPipelineLayout pipelineLayout;
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| 77 |
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[771b33a] | 78 | VkVertexInputBindingDescription bindingDescription;
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[b794178] | 79 |
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[771b33a] | 80 | vector<VkVertexInputAttributeDescription> attributeDescriptions;
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[b794178] | 81 | vector<DescriptorInfo> descriptorInfoList;
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[7d2b0b9] | 82 |
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[b794178] | 83 | VkDescriptorSetLayout descriptorSetLayout;
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| 84 | VkDescriptorPool descriptorPool;
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| 85 | vector<VkDescriptorSet> descriptorSets;
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[87c8f1a] | 86 |
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| 87 | size_t numVertices;
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| 88 | size_t vertexCapacity;
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| 89 | VkBuffer vertexBuffer;
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| 90 | VkDeviceMemory vertexBufferMemory;
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| 91 |
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| 92 | size_t numIndices;
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| 93 | size_t indexCapacity;
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| 94 | VkBuffer indexBuffer;
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| 95 | VkDeviceMemory indexBufferMemory;
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[b8777b7] | 96 |
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| 97 | vector<SceneObject<VertexType>> objects;
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| 98 |
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| 99 | VkShaderModule createShaderModule(const vector<char>& code);
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| 100 | vector<char> readFile(const string& filename);
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| 101 |
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| 102 | void resizeDataBuffers();
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[7d2b0b9] | 103 | };
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| 104 |
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[b8777b7] | 105 | /*** PUBLIC METHODS ***/
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| 106 |
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| 107 | template<class VertexType>
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| 108 | GraphicsPipeline_Vulkan<VertexType>::GraphicsPipeline_Vulkan() {
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| 109 | }
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| 110 |
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| 111 | template<class VertexType>
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| 112 | GraphicsPipeline_Vulkan<VertexType>::GraphicsPipeline_Vulkan(VkPhysicalDevice physicalDevice, VkDevice device,
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| 113 | VkRenderPass renderPass, Viewport viewport, int vertexSize) {
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| 114 | this->physicalDevice = physicalDevice;
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| 115 | this->device = device;
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| 116 | this->renderPass = renderPass;
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| 117 | this->viewport = viewport;
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| 118 |
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| 119 | // Since there is only one array of vertex data, we use binding = 0
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| 120 | // I'll probably do that for the foreseeable future
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| 121 | // I can calculate the stride myself given info about all the varying attributes
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| 122 | this->bindingDescription.binding = 0;
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| 123 | this->bindingDescription.stride = vertexSize;
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| 124 | this->bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
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| 125 | }
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| 126 |
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| 127 | template<class VertexType>
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| 128 | GraphicsPipeline_Vulkan<VertexType>::~GraphicsPipeline_Vulkan() {
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| 129 | }
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| 130 |
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| 131 | template<class VertexType>
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| 132 | void GraphicsPipeline_Vulkan<VertexType>::updateRenderPass(VkRenderPass renderPass) {
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| 133 | this->renderPass = renderPass;
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| 134 | }
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| 135 |
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[e3bef3a] | 136 | // TODO: Probably better to template the whole class
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| 137 | // TODO: Change the index type to uint32_t and check the Vulkan Tutorial loading model section as a reference
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| 138 |
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| 139 | // TODO: combine this function and the constructor since I call this right after the constructor anyway
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[b8777b7] | 140 | // TODO: Creating the initial buffers could occur in the constructor and instead of calling this function
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| 141 | // and passing in vertices and indices, addObject() could be called instead and this function could be
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| 142 | // removed
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[e3bef3a] | 143 | template<class VertexType>
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[b8777b7] | 144 | void GraphicsPipeline_Vulkan<VertexType>::bindData(const vector<VertexType>& vertices, const vector<uint16_t>& indices,
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[87c8f1a] | 145 | VkCommandPool commandPool, VkQueue graphicsQueue) {
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| 146 | numVertices = vertices.size();
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| 147 | vertexCapacity = numVertices * 2;
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| 148 | createVertexBuffer(vertices.data(), sizeof(VertexType), commandPool, graphicsQueue);
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| 149 |
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| 150 | numIndices = indices.size();
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| 151 | indexCapacity = numIndices * 2;
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[e3bef3a] | 152 | createIndexBuffer(indices.data(), sizeof(uint16_t), commandPool, graphicsQueue);
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| 153 | }
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| 154 |
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| 155 | template<class VertexType>
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[b8777b7] | 156 | void GraphicsPipeline_Vulkan<VertexType>::createVertexBuffer(const void* bufferData, int vertexSize,
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| 157 | VkCommandPool commandPool, VkQueue graphicsQueue) {
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| 158 | VkDeviceSize bufferSize = numVertices * vertexSize;
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| 159 | VkDeviceSize bufferCapacity = vertexCapacity * vertexSize;
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| 160 |
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| 161 | VkBuffer stagingBuffer;
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| 162 | VkDeviceMemory stagingBufferMemory;
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| 163 | VulkanUtils::createBuffer(device, physicalDevice, bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
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| 164 | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
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| 165 | stagingBuffer, stagingBufferMemory);
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| 166 |
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| 167 | void* data;
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| 168 | vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);
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| 169 | memcpy(data, bufferData, (size_t) bufferSize);
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| 170 | vkUnmapMemory(device, stagingBufferMemory);
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| 171 |
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| 172 | VulkanUtils::createBuffer(device, physicalDevice, bufferCapacity,
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| 173 | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
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| 174 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vertexBuffer, vertexBufferMemory);
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| 175 |
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| 176 | VulkanUtils::copyBuffer(device, commandPool, stagingBuffer, vertexBuffer, 0, 0, bufferSize, graphicsQueue);
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| 177 |
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| 178 | vkDestroyBuffer(device, stagingBuffer, nullptr);
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| 179 | vkFreeMemory(device, stagingBufferMemory, nullptr);
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| 180 | }
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| 181 |
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| 182 | template<class VertexType>
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| 183 | void GraphicsPipeline_Vulkan<VertexType>::createIndexBuffer(const void* bufferData, int indexSize,
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[e3bef3a] | 184 | VkCommandPool commandPool, VkQueue graphicsQueue) {
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[b8777b7] | 185 | VkDeviceSize bufferSize = numIndices * indexSize;
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| 186 | VkDeviceSize bufferCapacity = indexCapacity * indexSize;
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| 187 |
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| 188 | VkBuffer stagingBuffer;
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| 189 | VkDeviceMemory stagingBufferMemory;
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| 190 | VulkanUtils::createBuffer(device, physicalDevice, bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
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| 191 | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
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| 192 | stagingBuffer, stagingBufferMemory);
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| 193 |
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| 194 | void* data;
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| 195 | vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);
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| 196 | memcpy(data, bufferData, (size_t) bufferSize);
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| 197 | vkUnmapMemory(device, stagingBufferMemory);
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| 198 |
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| 199 | VulkanUtils::createBuffer(device, physicalDevice, bufferCapacity,
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| 200 | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
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| 201 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, indexBuffer, indexBufferMemory);
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| 202 |
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| 203 | VulkanUtils::copyBuffer(device, commandPool, stagingBuffer, indexBuffer, 0, 0, bufferSize, graphicsQueue);
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| 204 |
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| 205 | vkDestroyBuffer(device, stagingBuffer, nullptr);
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| 206 | vkFreeMemory(device, stagingBufferMemory, nullptr);
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| 207 | }
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| 208 |
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| 209 | template<class VertexType>
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| 210 | void GraphicsPipeline_Vulkan<VertexType>::addAttribute(VkFormat format, size_t offset) {
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| 211 | VkVertexInputAttributeDescription attributeDesc = {};
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| 212 |
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| 213 | attributeDesc.binding = 0;
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| 214 | attributeDesc.location = this->attributeDescriptions.size();
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| 215 | attributeDesc.format = format;
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| 216 | attributeDesc.offset = offset;
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| 217 |
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| 218 | this->attributeDescriptions.push_back(attributeDesc);
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| 219 | }
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| 220 |
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| 221 | template<class VertexType>
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| 222 | void GraphicsPipeline_Vulkan<VertexType>::addDescriptorInfo(VkDescriptorType type, VkShaderStageFlags stageFlags, vector<VkDescriptorBufferInfo>* bufferData) {
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| 223 | this->descriptorInfoList.push_back({ type, stageFlags, bufferData, nullptr });
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| 224 | }
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| 225 |
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| 226 | template<class VertexType>
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| 227 | void GraphicsPipeline_Vulkan<VertexType>::addDescriptorInfo(VkDescriptorType type, VkShaderStageFlags stageFlags, VkDescriptorImageInfo* imageData) {
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| 228 | this->descriptorInfoList.push_back({ type, stageFlags, nullptr, imageData });
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| 229 | }
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| 230 |
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| 231 | template<class VertexType>
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| 232 | void GraphicsPipeline_Vulkan<VertexType>::createPipeline(string vertShaderFile, string fragShaderFile) {
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| 233 | vector<char> vertShaderCode = readFile(vertShaderFile);
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| 234 | vector<char> fragShaderCode = readFile(fragShaderFile);
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| 235 |
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| 236 | VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);
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| 237 | VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);
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| 238 |
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| 239 | VkPipelineShaderStageCreateInfo vertShaderStageInfo = {};
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| 240 | vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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| 241 | vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
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| 242 | vertShaderStageInfo.module = vertShaderModule;
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| 243 | vertShaderStageInfo.pName = "main";
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| 244 |
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| 245 | VkPipelineShaderStageCreateInfo fragShaderStageInfo = {};
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| 246 | fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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| 247 | fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
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| 248 | fragShaderStageInfo.module = fragShaderModule;
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| 249 | fragShaderStageInfo.pName = "main";
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| 250 |
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| 251 | VkPipelineShaderStageCreateInfo shaderStages[] = { vertShaderStageInfo, fragShaderStageInfo };
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| 252 |
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| 253 | VkPipelineVertexInputStateCreateInfo vertexInputInfo = {};
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| 254 | vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
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| 255 |
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| 256 | vertexInputInfo.vertexBindingDescriptionCount = 1;
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| 257 | vertexInputInfo.vertexAttributeDescriptionCount = static_cast<uint32_t>(this->attributeDescriptions.size());
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| 258 | vertexInputInfo.pVertexBindingDescriptions = &this->bindingDescription;
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| 259 | vertexInputInfo.pVertexAttributeDescriptions = this->attributeDescriptions.data();
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| 260 |
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| 261 | VkPipelineInputAssemblyStateCreateInfo inputAssembly = {};
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| 262 | inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
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| 263 | inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
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| 264 | inputAssembly.primitiveRestartEnable = VK_FALSE;
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| 265 |
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| 266 | VkViewport viewport = {};
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| 267 | viewport.x = (float)this->viewport.x;
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| 268 | viewport.y = (float)this->viewport.y;
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| 269 | viewport.width = (float)this->viewport.width;
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| 270 | viewport.height = (float)this->viewport.height;
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| 271 | viewport.minDepth = 0.0f;
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| 272 | viewport.maxDepth = 1.0f;
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| 273 |
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| 274 | VkRect2D scissor = {};
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| 275 | scissor.offset = { 0, 0 };
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| 276 | scissor.extent = { (uint32_t)this->viewport.width, (uint32_t)this->viewport.height };
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| 277 |
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| 278 | VkPipelineViewportStateCreateInfo viewportState = {};
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| 279 | viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
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| 280 | viewportState.viewportCount = 1;
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| 281 | viewportState.pViewports = &viewport;
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| 282 | viewportState.scissorCount = 1;
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| 283 | viewportState.pScissors = &scissor;
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| 284 |
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| 285 | VkPipelineRasterizationStateCreateInfo rasterizer = {};
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| 286 | rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
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| 287 | rasterizer.depthClampEnable = VK_FALSE;
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| 288 | rasterizer.rasterizerDiscardEnable = VK_FALSE;
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| 289 | rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
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| 290 | rasterizer.lineWidth = 1.0f;
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| 291 | rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;
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| 292 | rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
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| 293 | rasterizer.depthBiasEnable = VK_FALSE;
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| 294 |
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| 295 | VkPipelineMultisampleStateCreateInfo multisampling = {};
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| 296 | multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
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| 297 | multisampling.sampleShadingEnable = VK_FALSE;
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| 298 | multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
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| 299 |
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| 300 | VkPipelineColorBlendAttachmentState colorBlendAttachment = {};
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| 301 | colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
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| 302 | colorBlendAttachment.blendEnable = VK_TRUE;
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| 303 | colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
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| 304 | colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
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| 305 | colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
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| 306 | colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
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| 307 | colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
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| 308 | colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
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| 309 |
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| 310 | VkPipelineColorBlendStateCreateInfo colorBlending = {};
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| 311 | colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
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| 312 | colorBlending.logicOpEnable = VK_FALSE;
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| 313 | colorBlending.logicOp = VK_LOGIC_OP_COPY;
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| 314 | colorBlending.attachmentCount = 1;
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| 315 | colorBlending.pAttachments = &colorBlendAttachment;
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| 316 | colorBlending.blendConstants[0] = 0.0f;
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| 317 | colorBlending.blendConstants[1] = 0.0f;
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| 318 | colorBlending.blendConstants[2] = 0.0f;
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| 319 | colorBlending.blendConstants[3] = 0.0f;
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| 320 |
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| 321 | VkPipelineDepthStencilStateCreateInfo depthStencil = {};
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| 322 | depthStencil.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
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| 323 | depthStencil.depthTestEnable = VK_TRUE;
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| 324 | depthStencil.depthWriteEnable = VK_TRUE;
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| 325 | depthStencil.depthCompareOp = VK_COMPARE_OP_LESS;
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| 326 | depthStencil.depthBoundsTestEnable = VK_FALSE;
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| 327 | depthStencil.minDepthBounds = 0.0f;
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| 328 | depthStencil.maxDepthBounds = 1.0f;
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| 329 | depthStencil.stencilTestEnable = VK_FALSE;
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| 330 | depthStencil.front = {};
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| 331 | depthStencil.back = {};
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| 332 |
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| 333 | VkPipelineLayoutCreateInfo pipelineLayoutInfo = {};
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| 334 | pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
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| 335 | pipelineLayoutInfo.setLayoutCount = 1;
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| 336 | pipelineLayoutInfo.pSetLayouts = &this->descriptorSetLayout;
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| 337 | pipelineLayoutInfo.pushConstantRangeCount = 0;
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| 338 |
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| 339 | if (vkCreatePipelineLayout(this->device, &pipelineLayoutInfo, nullptr, &this->pipelineLayout) != VK_SUCCESS) {
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| 340 | throw runtime_error("failed to create pipeline layout!");
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| 341 | }
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| 342 |
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| 343 | VkGraphicsPipelineCreateInfo pipelineInfo = {};
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| 344 | pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
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| 345 | pipelineInfo.stageCount = 2;
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| 346 | pipelineInfo.pStages = shaderStages;
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| 347 | pipelineInfo.pVertexInputState = &vertexInputInfo;
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| 348 | pipelineInfo.pInputAssemblyState = &inputAssembly;
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| 349 | pipelineInfo.pViewportState = &viewportState;
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| 350 | pipelineInfo.pRasterizationState = &rasterizer;
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| 351 | pipelineInfo.pMultisampleState = &multisampling;
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| 352 | pipelineInfo.pDepthStencilState = &depthStencil;
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| 353 | pipelineInfo.pColorBlendState = &colorBlending;
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| 354 | pipelineInfo.pDynamicState = nullptr;
|
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| 355 | pipelineInfo.layout = this->pipelineLayout;
|
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| 356 | pipelineInfo.renderPass = this->renderPass;
|
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| 357 | pipelineInfo.subpass = 0;
|
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| 358 | pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
|
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| 359 | pipelineInfo.basePipelineIndex = -1;
|
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| 360 |
|
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| 361 | if (vkCreateGraphicsPipelines(this->device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &this->pipeline) != VK_SUCCESS) {
|
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| 362 | throw runtime_error("failed to create graphics pipeline!");
|
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| 363 | }
|
---|
| 364 |
|
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| 365 | vkDestroyShaderModule(this->device, vertShaderModule, nullptr);
|
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| 366 | vkDestroyShaderModule(this->device, fragShaderModule, nullptr);
|
---|
| 367 | }
|
---|
| 368 |
|
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| 369 | template<class VertexType>
|
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| 370 | void GraphicsPipeline_Vulkan<VertexType>::createDescriptorSetLayout() {
|
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| 371 | vector<VkDescriptorSetLayoutBinding> bindings(this->descriptorInfoList.size());
|
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| 372 |
|
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| 373 | for (size_t i = 0; i < bindings.size(); i++) {
|
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| 374 | bindings[i].binding = i;
|
---|
| 375 | bindings[i].descriptorCount = 1;
|
---|
| 376 | bindings[i].descriptorType = this->descriptorInfoList[i].type;
|
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| 377 | bindings[i].stageFlags = this->descriptorInfoList[i].stageFlags;
|
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| 378 | bindings[i].pImmutableSamplers = nullptr;
|
---|
| 379 | }
|
---|
| 380 |
|
---|
| 381 | VkDescriptorSetLayoutCreateInfo layoutInfo = {};
|
---|
| 382 | layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
---|
| 383 | layoutInfo.bindingCount = static_cast<uint32_t>(bindings.size());
|
---|
| 384 | layoutInfo.pBindings = bindings.data();
|
---|
| 385 |
|
---|
| 386 | if (vkCreateDescriptorSetLayout(this->device, &layoutInfo, nullptr, &this->descriptorSetLayout) != VK_SUCCESS) {
|
---|
| 387 | throw runtime_error("failed to create descriptor set layout!");
|
---|
| 388 | }
|
---|
| 389 | }
|
---|
| 390 |
|
---|
| 391 | template<class VertexType>
|
---|
| 392 | void GraphicsPipeline_Vulkan<VertexType>::createDescriptorPool(vector<VkImage>& swapChainImages) {
|
---|
| 393 | vector<VkDescriptorPoolSize> poolSizes(this->descriptorInfoList.size());
|
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| 394 |
|
---|
| 395 | for (size_t i = 0; i < poolSizes.size(); i++) {
|
---|
| 396 | poolSizes[i].type = this->descriptorInfoList[i].type;
|
---|
| 397 | poolSizes[i].descriptorCount = static_cast<uint32_t>(swapChainImages.size());
|
---|
| 398 | }
|
---|
| 399 |
|
---|
| 400 | VkDescriptorPoolCreateInfo poolInfo = {};
|
---|
| 401 | poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
---|
| 402 | poolInfo.poolSizeCount = static_cast<uint32_t>(poolSizes.size());
|
---|
| 403 | poolInfo.pPoolSizes = poolSizes.data();
|
---|
| 404 | poolInfo.maxSets = static_cast<uint32_t>(swapChainImages.size());
|
---|
| 405 |
|
---|
| 406 | if (vkCreateDescriptorPool(this->device, &poolInfo, nullptr, &this->descriptorPool) != VK_SUCCESS) {
|
---|
| 407 | throw runtime_error("failed to create descriptor pool!");
|
---|
| 408 | }
|
---|
| 409 | }
|
---|
| 410 |
|
---|
| 411 | template<class VertexType>
|
---|
| 412 | void GraphicsPipeline_Vulkan<VertexType>::createDescriptorSets(vector<VkImage>& swapChainImages) {
|
---|
| 413 | vector<VkDescriptorSetLayout> layouts(swapChainImages.size(), this->descriptorSetLayout);
|
---|
| 414 |
|
---|
| 415 | VkDescriptorSetAllocateInfo allocInfo = {};
|
---|
| 416 | allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
---|
| 417 | allocInfo.descriptorPool = this->descriptorPool;
|
---|
| 418 | allocInfo.descriptorSetCount = static_cast<uint32_t>(swapChainImages.size());
|
---|
| 419 | allocInfo.pSetLayouts = layouts.data();
|
---|
| 420 |
|
---|
| 421 | this->descriptorSets.resize(swapChainImages.size());
|
---|
| 422 | if (vkAllocateDescriptorSets(device, &allocInfo, this->descriptorSets.data()) != VK_SUCCESS) {
|
---|
| 423 | throw runtime_error("failed to allocate descriptor sets!");
|
---|
| 424 | }
|
---|
[e3bef3a] | 425 |
|
---|
[b8777b7] | 426 | for (size_t i = 0; i < swapChainImages.size(); i++) {
|
---|
| 427 | vector<VkWriteDescriptorSet> descriptorWrites(this->descriptorInfoList.size());
|
---|
| 428 |
|
---|
| 429 | for (size_t j = 0; j < descriptorWrites.size(); j++) {
|
---|
| 430 | descriptorWrites[j].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
---|
| 431 | descriptorWrites[j].dstSet = this->descriptorSets[i];
|
---|
| 432 | descriptorWrites[j].dstBinding = j;
|
---|
| 433 | descriptorWrites[j].dstArrayElement = 0;
|
---|
| 434 | descriptorWrites[j].descriptorType = this->descriptorInfoList[j].type;
|
---|
| 435 | descriptorWrites[j].descriptorCount = 1;
|
---|
| 436 | descriptorWrites[j].pBufferInfo = nullptr;
|
---|
| 437 | descriptorWrites[j].pImageInfo = nullptr;
|
---|
| 438 | descriptorWrites[j].pTexelBufferView = nullptr;
|
---|
| 439 |
|
---|
| 440 | switch (descriptorWrites[j].descriptorType) {
|
---|
| 441 | case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
|
---|
| 442 | descriptorWrites[j].pBufferInfo = &(*this->descriptorInfoList[j].bufferDataList)[i];
|
---|
| 443 | break;
|
---|
| 444 | case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
|
---|
| 445 | descriptorWrites[j].pImageInfo = this->descriptorInfoList[j].imageData;
|
---|
| 446 | break;
|
---|
| 447 | default:
|
---|
| 448 | throw runtime_error("Unknown descriptor type: " + to_string(descriptorWrites[j].descriptorType));
|
---|
| 449 | }
|
---|
[e3bef3a] | 450 | }
|
---|
| 451 |
|
---|
[b8777b7] | 452 | vkUpdateDescriptorSets(this->device, static_cast<uint32_t>(descriptorWrites.size()), descriptorWrites.data(), 0, nullptr);
|
---|
| 453 | }
|
---|
| 454 | }
|
---|
| 455 |
|
---|
| 456 | template<class VertexType>
|
---|
| 457 | void GraphicsPipeline_Vulkan<VertexType>::createRenderCommands(VkCommandBuffer& commandBuffer, uint32_t currentImage) {
|
---|
| 458 | vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
---|
| 459 | vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1,
|
---|
| 460 | &descriptorSets[currentImage], 0, nullptr);
|
---|
| 461 |
|
---|
| 462 | VkBuffer vertexBuffers[] = { vertexBuffer };
|
---|
| 463 | VkDeviceSize offsets[] = { 0 };
|
---|
| 464 | vkCmdBindVertexBuffers(commandBuffer, 0, 1, vertexBuffers, offsets);
|
---|
| 465 |
|
---|
| 466 | vkCmdBindIndexBuffer(commandBuffer, indexBuffer, 0, VK_INDEX_TYPE_UINT16);
|
---|
| 467 |
|
---|
| 468 | vkCmdDrawIndexed(commandBuffer, static_cast<uint32_t>(numIndices), 1, 0, 0, 0);
|
---|
| 469 | }
|
---|
| 470 |
|
---|
| 471 | template<class VertexType>
|
---|
| 472 | bool GraphicsPipeline_Vulkan<VertexType>::addObject(const vector<VertexType>& vertices, vector<uint16_t>& indices,
|
---|
| 473 | VkCommandPool commandPool, VkQueue graphicsQueue) {
|
---|
| 474 |
|
---|
| 475 | if (numVertices + vertices.size() > vertexCapacity ||
|
---|
| 476 | numIndices + indices.size() > indexCapacity) {
|
---|
| 477 | resizeDataBuffers();
|
---|
| 478 |
|
---|
| 479 | throw runtime_error("ERROR: Need to resize data buffers");
|
---|
| 480 | }
|
---|
| 481 |
|
---|
| 482 | for (uint16_t& idx : indices) {
|
---|
| 483 | idx += numVertices;
|
---|
| 484 | }
|
---|
| 485 |
|
---|
| 486 | VulkanUtils::copyDataToBuffer(device, physicalDevice, commandPool, vertices, vertexBuffer, numVertices,
|
---|
| 487 | graphicsQueue);
|
---|
| 488 | numVertices += vertices.size();
|
---|
| 489 |
|
---|
| 490 | VulkanUtils::copyDataToBuffer(device, physicalDevice, commandPool, indices, indexBuffer, numIndices,
|
---|
| 491 | graphicsQueue);
|
---|
| 492 | numIndices += indices.size();
|
---|
| 493 |
|
---|
| 494 | return true;
|
---|
| 495 | }
|
---|
| 496 |
|
---|
| 497 | template<class VertexType>
|
---|
| 498 | void GraphicsPipeline_Vulkan<VertexType>::cleanup() {
|
---|
| 499 | vkDestroyPipeline(device, pipeline, nullptr);
|
---|
| 500 | vkDestroyDescriptorPool(device, descriptorPool, nullptr);
|
---|
| 501 | vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
|
---|
| 502 | }
|
---|
| 503 |
|
---|
| 504 | template<class VertexType>
|
---|
| 505 | void GraphicsPipeline_Vulkan<VertexType>::cleanupBuffers() {
|
---|
| 506 | vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
|
---|
| 507 |
|
---|
| 508 | vkDestroyBuffer(device, vertexBuffer, nullptr);
|
---|
| 509 | vkFreeMemory(device, vertexBufferMemory, nullptr);
|
---|
| 510 | vkDestroyBuffer(device, indexBuffer, nullptr);
|
---|
| 511 | vkFreeMemory(device, indexBufferMemory, nullptr);
|
---|
| 512 | }
|
---|
| 513 |
|
---|
| 514 | /*** PRIVATE METHODS ***/
|
---|
| 515 |
|
---|
| 516 | template<class VertexType>
|
---|
| 517 | VkShaderModule GraphicsPipeline_Vulkan<VertexType>::createShaderModule(const vector<char>& code) {
|
---|
| 518 | VkShaderModuleCreateInfo createInfo = {};
|
---|
| 519 | createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
---|
| 520 | createInfo.codeSize = code.size();
|
---|
| 521 | createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
|
---|
| 522 |
|
---|
| 523 | VkShaderModule shaderModule;
|
---|
| 524 | if (vkCreateShaderModule(this->device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS) {
|
---|
| 525 | throw runtime_error("failed to create shader module!");
|
---|
| 526 | }
|
---|
| 527 |
|
---|
| 528 | return shaderModule;
|
---|
| 529 | }
|
---|
[e3bef3a] | 530 |
|
---|
[b8777b7] | 531 | template<class VertexType>
|
---|
| 532 | vector<char> GraphicsPipeline_Vulkan<VertexType>::readFile(const string& filename) {
|
---|
| 533 | ifstream file(filename, ios::ate | ios::binary);
|
---|
[e3bef3a] | 534 |
|
---|
[b8777b7] | 535 | if (!file.is_open()) {
|
---|
| 536 | throw runtime_error("failed to open file!");
|
---|
[e3bef3a] | 537 | }
|
---|
| 538 |
|
---|
[b8777b7] | 539 | size_t fileSize = (size_t)file.tellg();
|
---|
| 540 | vector<char> buffer(fileSize);
|
---|
| 541 |
|
---|
| 542 | file.seekg(0);
|
---|
| 543 | file.read(buffer.data(), fileSize);
|
---|
| 544 |
|
---|
| 545 | file.close();
|
---|
| 546 |
|
---|
| 547 | return buffer;
|
---|
| 548 | }
|
---|
| 549 |
|
---|
| 550 | template<class VertexType>
|
---|
| 551 | void GraphicsPipeline_Vulkan<VertexType>::resizeDataBuffers() {
|
---|
| 552 |
|
---|
| 553 | vkDestroyBuffer(device, vertexBuffer, nullptr);
|
---|
| 554 | vkFreeMemory(device, vertexBufferMemory, nullptr);
|
---|
| 555 | vkDestroyBuffer(device, indexBuffer, nullptr);
|
---|
| 556 | vkFreeMemory(device, indexBufferMemory, nullptr);
|
---|
| 557 |
|
---|
| 558 | vertexCapacity *= 2;
|
---|
| 559 | indexCapacity *= 2;
|
---|
| 560 |
|
---|
| 561 | VulkanUtils::createBuffer(device, physicalDevice, vertexCapacity * sizeof(VertexType),
|
---|
| 562 | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
---|
| 563 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vertexBuffer, vertexBufferMemory);
|
---|
| 564 |
|
---|
| 565 | VulkanUtils::createBuffer(device, physicalDevice, indexCapacity * sizeof(uint16_t),
|
---|
| 566 | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
|
---|
| 567 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, indexBuffer, indexBufferMemory);
|
---|
[87c8f1a] | 568 | }
|
---|
| 569 |
|
---|
[7d2b0b9] | 570 | #endif // _GRAPHICS_PIPELINE_VULKAN_H
|
---|