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| 1 | import java.io.*;
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| 2 | import java.util.*;
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| 3 |
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| 4 | /*
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| 5 | * An instance of this class should exist for every player that is online. THe PrintWriter is used to send messages to the player and the
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| 6 | * Calender stores when he logged on.
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| 7 | */
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| 8 |
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| 9 | public class Client {
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| 10 | private PrintWriter out;
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| 11 | private Calendar timeLoggedOn;
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| 12 |
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| 13 | public Client(PrintWriter newOut) {
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| 14 | out = newOut;
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| 15 | }
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| 16 |
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| 17 | public PrintWriter getOut() {
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| 18 | return out;
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| 19 | }
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| 20 |
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| 21 | public Calendar getTimeLoggedOn() {
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| 22 | return timeLoggedOn;
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| 23 | }
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| 24 |
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| 25 | public void setTimeLoggedOn(Calendar newTime) {
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| 26 | timeLoggedOn = newTime;
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| 27 | }
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| 28 | }
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