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Last change
on this file since 331d180 was 41c11dd, checked in by dportnoy <devnull@…>, 14 years ago |
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Added cities to the game, moved the map to a new static class, and added incomplete support for capturing cities with soldiers.
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Property mode
set to
100644
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File size:
549 bytes
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| 1 | package com.medievaltech.advancewars;
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| 2 |
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| 3 | import android.graphics.Canvas;
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| 4 | import android.graphics.Point;
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| 5 |
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| 6 | public class City {
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| 7 | public Player owner;
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| 8 |
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| 9 | public int maxHealth;
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| 10 | public int currentHealth;
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| 11 |
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| 12 | public int sightRange;
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| 13 |
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| 14 | public Point location;
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| 15 |
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| 16 | public City() {
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| 17 | owner = null;
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| 18 | maxHealth = 10;
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| 19 | currentHealth = 10;
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| 20 | }
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| 21 |
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| 22 | public void draw(Canvas c, int x, int y) {
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| 23 | if(owner == null)
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| 24 | c.drawRect(x-20, y-20, x+20, y+20, Player.neutralColor);
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| 25 | else
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| 26 | c.drawRect(x-20, y-20, x+20, y+20, owner.getColor());
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| 27 | }
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| 28 | }
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