Timeline
Aug 25, 2017:
- 3:10 AM Changeset in opengl-game [c62eee6]feature/imgui-sdlpoints-test by
- Use glm mat types instead of arrays and mat swizzle operators (e.g. …
Aug 22, 2017:
- 2:36 AM Changeset in opengl-game [485424b]feature/imgui-sdlpoints-test by
- Add support for loading and applying texture and add a square to the …
Aug 18, 2017:
- 3:36 PM Changeset in opengl-game [8e232ce]feature/imgui-sdlpoints-test by
- Fix the error where unchanged .cpp dependencies don't get included in …
- 1:53 AM Changeset in opengl-game [201e2f8]feature/imgui-sdlpoints-test by
- Make the model matrix support rotations and translations
Aug 17, 2017:
- 2:30 AM Changeset in opengl-game [7ee66ea]feature/imgui-sdlpoints-test by
- Add view and projection matrices allow the player to move and rotate …
Aug 11, 2017:
- 2:33 AM Changeset in opengl-game [9d22ee9]feature/imgui-sdlpoints-test by
- Finish implementing pong by allowing the ball to bounce off at an …
Aug 10, 2017:
- 1:46 AM Changeset in opengl-game [237ec28]feature/imgui-sdlpoints-test by
- Finish writing the logic to create circles, and make the ball bounce …
Note:
See TracTimeline
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