# # ChangeLog for server/server.cpp in network-game # # Generated by Trac 1.6 # Apr 22, 2025, 12:06:54 AM Fri, 23 Nov 2012 21:13:44 GMT dportnoy [cb1f288] * server/server.cpp (modified) Fixed a bug with detecting the client Hello message Fri, 23 Nov 2012 20:52:59 GMT dportnoy [e084950] * common/compiler.h (modified) * common/message.cpp (modified) * common/message.h (modified) * server/makefile (modified) * server/server.cpp (modified) Converted the server to use sendMessage and receiveMessage and it now ... Sun, 18 Nov 2012 21:46:31 GMT dportnoy [e3535b3] * server/crypt.cpp (added) * server/crypt.h (added) * server/database.cpp (added) * server/database.h (added) * server/makefile (added) * server/server.cpp (added) Initial commit for server