# # ChangeLog for server/makefile in network-game # # Generated by Trac 1.6 # Apr 21, 2025, 10:13:42 PM Tue, 27 Nov 2012 16:24:49 GMT dportnoy [36082e8] * server/DataAccess.cpp (added) * server/DataAccess.h (added) * server/makefile (modified) * server/server.cpp (modified) Moved the database code to a new class Tue, 27 Nov 2012 16:03:52 GMT dportnoy [8e540f4] * common/message.h (modified) * server/Player.cpp (moved) * server/Player.h (moved) * server/makefile (modified) * server/server.cpp (modified) Created a separate function for processing error messages, began ... Mon, 26 Nov 2012 17:45:25 GMT dportnoy [2488852] * client/.gitignore (modified) * common/message.h (modified) * server/.gitignore (modified) * server/makefile (modified) * server/player.cpp (added) * server/player.h (added) * server/server.cpp (modified) Added the player class, added a list of logged-in players, and ... Fri, 23 Nov 2012 20:52:59 GMT dportnoy [e084950] * common/compiler.h (modified) * common/message.cpp (modified) * common/message.h (modified) * server/makefile (modified) * server/server.cpp (modified) Converted the server to use sendMessage and receiveMessage and it now ... Sun, 18 Nov 2012 21:46:31 GMT dportnoy [e3535b3] * server/crypt.cpp (added) * server/crypt.h (added) * server/database.cpp (added) * server/database.h (added) * server/makefile (added) * server/server.cpp (added) Initial commit for server