# # ChangeLog for server/Player.h in network-game # # Generated by Trac 1.6 # Apr 21, 2025, 10:21:17 PM Mon, 03 Dec 2012 00:27:01 GMT dportnoy [41ad8ed] * server/DataAccess.cpp (modified) * server/Player.cpp (modified) * server/Player.h (modified) * server/server.cpp (modified) The server properly handles registration messages Tue, 27 Nov 2012 19:03:33 GMT dportnoy [59061f6] * server/DataAccess.cpp (modified) * server/DataAccess.h (modified) * server/Player.cpp (modified) * server/Player.h (modified) * server/server.cpp (modified) Added new data access methods to save and retrieve player data Tue, 27 Nov 2012 16:03:52 GMT dportnoy [8e540f4] * common/message.h (modified) * server/Player.cpp (moved) * server/Player.h (moved) * server/makefile (modified) * server/server.cpp (modified) Created a separate function for processing error messages, began ...