package com.medievaltech.game;

import java.util.List;

import android.graphics.Paint;
import android.graphics.Point;

public class Soldier extends Unit{
	public Soldier(Paint p) {
		super(p);
	}
	
	@Override
	public boolean move(Point point) {
		// TODO Auto-generated method stub
		return false;
	}

	@Override
	public boolean attack(Point point) {
		// TODO Auto-generated method stub
		return false;
	}

	@Override
	public List<Point> getRange() {
		// TODO Auto-generated method stub
		return null;
	}

	@Override
	public void die() 
	{
		
	}

	@Override
	public List<Point> getAttackRange() {
		// TODO Auto-generated method stub
		return null;
	}
	
		
	

}
