Index: src/com/medievaltech/unit/Artillery.java
===================================================================
--- src/com/medievaltech/unit/Artillery.java	(revision 113d7cfbe433bf0f295c897fe301c6e7b1c3cf4e)
+++ src/com/medievaltech/unit/Artillery.java	(revision fea4b77b2fa3d94e79f364cfc993ab5a000df017)
@@ -5,4 +5,6 @@
 import android.graphics.Paint;
 import android.graphics.Point;
+
+import com.medievaltech.advancewars.Enum.*;
 
 public class Artillery extends Unit{
@@ -13,5 +15,5 @@
 		move = 3;
 		
-		type = Type.LAND;
+		type = UnitType.LAND;
 		minAttackRange = 2;
 		maxAttackRange = 4;
Index: src/com/medievaltech/unit/Mech.java
===================================================================
--- src/com/medievaltech/unit/Mech.java	(revision 113d7cfbe433bf0f295c897fe301c6e7b1c3cf4e)
+++ src/com/medievaltech/unit/Mech.java	(revision fea4b77b2fa3d94e79f364cfc993ab5a000df017)
@@ -5,4 +5,6 @@
 import android.graphics.Paint;
 import android.graphics.Point;
+
+import com.medievaltech.advancewars.Enum.*;
 
 public class Mech extends Unit{
@@ -13,5 +15,5 @@
 		move = 2;
 		
-		type = Type.LAND;
+		type = UnitType.LAND;
 		minAttackRange = 1;
 		maxAttackRange = 1;
Index: src/com/medievaltech/unit/Recon.java
===================================================================
--- src/com/medievaltech/unit/Recon.java	(revision 113d7cfbe433bf0f295c897fe301c6e7b1c3cf4e)
+++ src/com/medievaltech/unit/Recon.java	(revision fea4b77b2fa3d94e79f364cfc993ab5a000df017)
@@ -5,4 +5,6 @@
 import android.graphics.Paint;
 import android.graphics.Point;
+
+import com.medievaltech.advancewars.Enum.*;
 
 public class Recon extends Unit{
@@ -13,5 +15,5 @@
 		move = 8;
 		
-		type = Type.LAND;
+		type = UnitType.LAND;
 		minAttackRange = 1;
 		maxAttackRange = 1;
Index: src/com/medievaltech/unit/SmTank.java
===================================================================
--- src/com/medievaltech/unit/SmTank.java	(revision 113d7cfbe433bf0f295c897fe301c6e7b1c3cf4e)
+++ src/com/medievaltech/unit/SmTank.java	(revision fea4b77b2fa3d94e79f364cfc993ab5a000df017)
@@ -5,4 +5,6 @@
 import android.graphics.Paint;
 import android.graphics.Point;
+
+import com.medievaltech.advancewars.Enum.*;
 
 public class SmTank extends Unit{
@@ -13,5 +15,5 @@
 		move = 7;
 		
-		type = Type.LAND;
+		type = UnitType.LAND;
 		minAttackRange = 1;
 		maxAttackRange = 1;
Index: src/com/medievaltech/unit/Soldier.java
===================================================================
--- src/com/medievaltech/unit/Soldier.java	(revision 113d7cfbe433bf0f295c897fe301c6e7b1c3cf4e)
+++ src/com/medievaltech/unit/Soldier.java	(revision fea4b77b2fa3d94e79f364cfc993ab5a000df017)
@@ -5,4 +5,6 @@
 import android.graphics.Paint;
 import android.graphics.Point;
+
+import com.medievaltech.advancewars.Enum.*;
 
 public class Soldier extends Unit{
@@ -13,5 +15,5 @@
 		move = 3;
 		
-		type = Type.LAND;
+		type = UnitType.LAND;
 		minAttackRange = 1;
 		maxAttackRange = 1;
Index: src/com/medievaltech/unit/Unit.java
===================================================================
--- src/com/medievaltech/unit/Unit.java	(revision 113d7cfbe433bf0f295c897fe301c6e7b1c3cf4e)
+++ src/com/medievaltech/unit/Unit.java	(revision fea4b77b2fa3d94e79f364cfc993ab5a000df017)
@@ -2,16 +2,13 @@
 
 import java.util.*;
+
 import android.graphics.*;
 
-public abstract class Unit 
-{
-	public enum Type
-	{
-		LAND,SEA,AIR
-	}
+import com.medievaltech.advancewars.Enum.*;
 
+public abstract class Unit {
 	private Paint p;
 	
-	public Type type;
+	public UnitType type;
 	//public Player owner;
 	
