TODO: Make sure the instructions in this README still work and, if not, update them

Installation Instructions for Linux
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sudo apt-get install xorg-dev  libglew-dev libglm-dev

(Old Linux instructions for compuling game.cpp)
-sudo apt-get install cmake xorg-dev  libglew-dev libglu1-mesa-dev freeglut3-dev mesa-common-dev
-
--Compile GLFW3 from source
- (cmake . && make && sudo make install)

Installation Instructions for OSX
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Install and link glfw and glew using homebrew. This should place all necessary
files (or possibly symlinks to them) in /usr/loca/include and /usr/local/lib.

Run 'xcode-select --install'
This should make g++ check for libraries in /usr/local/

Installation Instructions for Windows
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Download the precompiled 32bit binaries of GLFW and GLEW.
Create /lib and /include folders and add the paths to those folders to the
VC++ project. Copy the include/GL and include/GLFW folders into your /include
folder and all the files in the include folders of both libraries into your /lib
folder. This should be enough to compile and run the project.
