Index: README.txt
===================================================================
--- README.txt	(revision 621664a0d2a1afd3b718c92268ecf3442ffe0bca)
+++ README.txt	(revision fba08f2fbc19f8270137475a481ae67edd4e57fd)
@@ -85,2 +85,15 @@
 
 make vulkangame && ./vulkangame
+
+REFERENCE
+----------
+
+UV coords   0  u  1       x, y, z  -1  (untransformed z ranges from 0 to 1, glm::perspective seems to make the z range negative)
+         0  ------->                ^
+           |                        |
+         v |                  -1    | 0   1
+           |                  <-----|----->
+         1 V                       /|
+                                  / |
+                                1   v
+                                    1
Index: shaders/shader.frag
===================================================================
--- shaders/shader.frag	(revision 621664a0d2a1afd3b718c92268ecf3442ffe0bca)
+++ shaders/shader.frag	(revision fba08f2fbc19f8270137475a481ae67edd4e57fd)
@@ -2,9 +2,14 @@
 #extension GL_ARB_separate_shader_objects : enable
 
+layout(binding = 1) uniform sampler2D texSampler;
+
 layout(location = 0) in vec3 fragColor;
+layout(location = 1) in vec2 fragTexCoord;
 
 layout(location = 0) out vec4 outColor;
 
 void main() {
-    outColor = vec4(fragColor, 1.0);
+   // outColor = vec4(fragColor, 1.0);
+   // outColor = texture(texSampler, fragTexCoord);
+   outColor = vec4(fragColor * texture(texSampler, fragTexCoord).rgb, 1.0);
 }
Index: shaders/shader.vert
===================================================================
--- shaders/shader.vert	(revision 621664a0d2a1afd3b718c92268ecf3442ffe0bca)
+++ shaders/shader.vert	(revision fba08f2fbc19f8270137475a481ae67edd4e57fd)
@@ -1,4 +1,10 @@
 #version 450
 #extension GL_ARB_separate_shader_objects : enable
+
+vec2 positions[3] = vec2[](
+    vec2( 0.0,  0.5),
+    vec2(-0.5, -0.5),
+    vec2( 0.5, -0.5)
+);
 
 layout (binding = 0) uniform UniformBufferObject {
@@ -10,9 +16,13 @@
 layout(location = 0) in vec2 inPosition;
 layout(location = 1) in vec3 inColor;
+layout(location = 2) in vec2 inTexCoord;
 
 layout(location = 0) out vec3 fragColor;
+layout(location = 1) out vec2 fragTexCoord;
 
 void main() {
-   gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 0.0, 1.0);
+   // gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 0.0, 1.0);
+   gl_Position = ubo.proj * ubo.view * ubo.model * vec4(positions[gl_VertexIndex], -5.0, 1.0);
    fragColor = inColor;
+   fragTexCoord = inTexCoord;
 }
Index: vulkan-game-ref.cpp
===================================================================
--- vulkan-game-ref.cpp	(revision fba08f2fbc19f8270137475a481ae67edd4e57fd)
+++ vulkan-game-ref.cpp	(revision fba08f2fbc19f8270137475a481ae67edd4e57fd)
@@ -0,0 +1,1498 @@
+#define GLFW_INCLUDE_VULKAN
+#include <GLFW/glfw3.h>
+
+#define GLM_FORCE_RADIANS
+#include <glm/glm.hpp>
+#include <glm/gtc/matrix_transform.hpp>
+
+#define STB_IMAGE_IMPLEMENTATION
+#include <stb_image.h>
+
+#include <iostream>
+#include <fstream>
+#include <stdexcept>
+#include <algorithm>
+#include <chrono>
+#include <vector>
+#include <cstring>
+#include <cstdlib>
+#include <array>
+#include <optional>
+#include <set>
+
+const int WIDTH = 800;
+const int HEIGHT = 600;
+
+const int MAX_FRAMES_IN_FLIGHT = 2;
+
+const std::vector<const char*> validationLayers = {
+    "VK_LAYER_KHRONOS_validation"
+};
+
+const std::vector<const char*> deviceExtensions = {
+    VK_KHR_SWAPCHAIN_EXTENSION_NAME
+};
+
+#ifdef NDEBUG
+const bool enableValidationLayers = false;
+#else
+const bool enableValidationLayers = true;
+#endif
+
+VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pDebugMessenger) {
+   auto func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT");
+   if (func != nullptr) {
+      return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
+   }
+   else {
+      return VK_ERROR_EXTENSION_NOT_PRESENT;
+   }
+}
+
+void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks* pAllocator) {
+   auto func = (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT");
+   if (func != nullptr) {
+      func(instance, debugMessenger, pAllocator);
+   }
+}
+
+struct QueueFamilyIndices {
+   std::optional<uint32_t> graphicsFamily;
+   std::optional<uint32_t> presentFamily;
+
+   bool isComplete() {
+      return graphicsFamily.has_value() && presentFamily.has_value();
+   }
+};
+
+struct SwapChainSupportDetails {
+   VkSurfaceCapabilitiesKHR capabilities;
+   std::vector<VkSurfaceFormatKHR> formats;
+   std::vector<VkPresentModeKHR> presentModes;
+};
+
+struct Vertex {
+   glm::vec2 pos;
+   glm::vec3 color;
+   glm::vec2 texCoord;
+
+   static VkVertexInputBindingDescription getBindingDescription() {
+      VkVertexInputBindingDescription bindingDescription = {};
+      bindingDescription.binding = 0;
+      bindingDescription.stride = sizeof(Vertex);
+      bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
+
+      return bindingDescription;
+   }
+
+   static std::array<VkVertexInputAttributeDescription, 3> getAttributeDescriptions() {
+      std::array<VkVertexInputAttributeDescription, 3> attributeDescriptions = {};
+
+      attributeDescriptions[0].binding = 0;
+      attributeDescriptions[0].location = 0;
+      attributeDescriptions[0].format = VK_FORMAT_R32G32_SFLOAT;
+      attributeDescriptions[0].offset = offsetof(Vertex, pos);
+
+      attributeDescriptions[1].binding = 0;
+      attributeDescriptions[1].location = 1;
+      attributeDescriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;
+      attributeDescriptions[1].offset = offsetof(Vertex, color);
+
+      attributeDescriptions[2].binding = 0;
+      attributeDescriptions[2].location = 2;
+      attributeDescriptions[2].format = VK_FORMAT_R32G32_SFLOAT;
+      attributeDescriptions[2].offset = offsetof(Vertex, texCoord);
+
+      return attributeDescriptions;
+   }
+};
+
+struct UniformBufferObject {
+   alignas(16) glm::mat4 model;
+   alignas(16) glm::mat4 view;
+   alignas(16) glm::mat4 proj;
+};
+
+const std::vector<Vertex> vertices = {
+    {{-0.5f, -0.5f}, {1.0f, 0.0f, 0.0f}, {1.0f, 0.0f}},
+    {{0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}, {0.0f, 0.0f}},
+    {{0.5f, 0.5f}, {0.0f, 0.0f, 1.0f}, {0.0f, 1.0f}},
+    {{-0.5f, 0.5f}, {1.0f, 1.0f, 1.0f}, {1.0f, 1.0f}}
+};
+
+const std::vector<uint16_t> indices = {
+    0, 1, 2, 2, 3, 0
+};
+
+class HelloTriangleApplication {
+public:
+   void run() {
+      initWindow();
+      initVulkan();
+      mainLoop();
+      cleanup();
+   }
+
+private:
+   GLFWwindow* window;
+
+   VkInstance instance;
+   VkDebugUtilsMessengerEXT debugMessenger;
+   VkSurfaceKHR surface;
+
+   VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
+   VkDevice device;
+
+   VkQueue graphicsQueue;
+   VkQueue presentQueue;
+
+   VkSwapchainKHR swapChain;
+   std::vector<VkImage> swapChainImages;
+   VkFormat swapChainImageFormat;
+   VkExtent2D swapChainExtent;
+   std::vector<VkImageView> swapChainImageViews;
+   std::vector<VkFramebuffer> swapChainFramebuffers;
+
+   VkRenderPass renderPass;
+   VkDescriptorSetLayout descriptorSetLayout;
+   VkPipelineLayout pipelineLayout;
+   VkPipeline graphicsPipeline;
+
+   VkCommandPool commandPool;
+
+   VkImage textureImage;
+   VkDeviceMemory textureImageMemory;
+   VkImageView textureImageView;
+   VkSampler textureSampler;
+
+   VkBuffer vertexBuffer;
+   VkDeviceMemory vertexBufferMemory;
+   VkBuffer indexBuffer;
+   VkDeviceMemory indexBufferMemory;
+
+   std::vector<VkBuffer> uniformBuffers;
+   std::vector<VkDeviceMemory> uniformBuffersMemory;
+
+   VkDescriptorPool descriptorPool;
+   std::vector<VkDescriptorSet> descriptorSets;
+
+   std::vector<VkCommandBuffer> commandBuffers;
+
+   std::vector<VkSemaphore> imageAvailableSemaphores;
+   std::vector<VkSemaphore> renderFinishedSemaphores;
+   std::vector<VkFence> inFlightFences;
+   size_t currentFrame = 0;
+
+   bool framebufferResized = false;
+
+   void initWindow() {
+      glfwInit();
+
+      glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
+
+      window = glfwCreateWindow(WIDTH, HEIGHT, "Vulkan", nullptr, nullptr);
+      glfwSetWindowUserPointer(window, this);
+      glfwSetFramebufferSizeCallback(window, framebufferResizeCallback);
+   }
+
+   static void framebufferResizeCallback(GLFWwindow* window, int width, int height) {
+      auto app = reinterpret_cast<HelloTriangleApplication*>(glfwGetWindowUserPointer(window));
+      app->framebufferResized = true;
+   }
+
+   void initVulkan() {
+      createInstance();
+      setupDebugMessenger();
+      createSurface();
+      pickPhysicalDevice();
+      createLogicalDevice();
+      createSwapChain();
+      createImageViews();
+      createRenderPass();
+      createDescriptorSetLayout();
+      createGraphicsPipeline();
+      createFramebuffers();
+      createCommandPool();
+      createTextureImage();
+      createTextureImageView();
+      createTextureSampler();
+      createVertexBuffer();
+      createIndexBuffer();
+      createUniformBuffers();
+      createDescriptorPool();
+      createDescriptorSets();
+      createCommandBuffers();
+      createSyncObjects();
+   }
+
+   void mainLoop() {
+      while (!glfwWindowShouldClose(window)) {
+         glfwPollEvents();
+         drawFrame();
+      }
+
+      vkDeviceWaitIdle(device);
+   }
+
+   void cleanupSwapChain() {
+      for (auto framebuffer : swapChainFramebuffers) {
+         vkDestroyFramebuffer(device, framebuffer, nullptr);
+      }
+
+      vkFreeCommandBuffers(device, commandPool, static_cast<uint32_t>(commandBuffers.size()), commandBuffers.data());
+
+      vkDestroyPipeline(device, graphicsPipeline, nullptr);
+      vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
+      vkDestroyRenderPass(device, renderPass, nullptr);
+
+      for (auto imageView : swapChainImageViews) {
+         vkDestroyImageView(device, imageView, nullptr);
+      }
+
+      vkDestroySwapchainKHR(device, swapChain, nullptr);
+
+      for (size_t i = 0; i < swapChainImages.size(); i++) {
+         vkDestroyBuffer(device, uniformBuffers[i], nullptr);
+         vkFreeMemory(device, uniformBuffersMemory[i], nullptr);
+      }
+
+      vkDestroyDescriptorPool(device, descriptorPool, nullptr);
+   }
+
+   void cleanup() {
+      cleanupSwapChain();
+
+      vkDestroySampler(device, textureSampler, nullptr);
+      vkDestroyImageView(device, textureImageView, nullptr);
+
+      vkDestroyImage(device, textureImage, nullptr);
+      vkFreeMemory(device, textureImageMemory, nullptr);
+
+      vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
+
+      vkDestroyBuffer(device, indexBuffer, nullptr);
+      vkFreeMemory(device, indexBufferMemory, nullptr);
+
+      vkDestroyBuffer(device, vertexBuffer, nullptr);
+      vkFreeMemory(device, vertexBufferMemory, nullptr);
+
+      for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
+         vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
+         vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
+         vkDestroyFence(device, inFlightFences[i], nullptr);
+      }
+
+      vkDestroyCommandPool(device, commandPool, nullptr);
+
+      vkDestroyDevice(device, nullptr);
+
+      if (enableValidationLayers) {
+         DestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
+      }
+
+      vkDestroySurfaceKHR(instance, surface, nullptr);
+      vkDestroyInstance(instance, nullptr);
+
+      glfwDestroyWindow(window);
+
+      glfwTerminate();
+   }
+
+   void recreateSwapChain() {
+      int width = 0, height = 0;
+      while (width == 0 || height == 0) {
+         glfwGetFramebufferSize(window, &width, &height);
+         glfwWaitEvents();
+      }
+
+      vkDeviceWaitIdle(device);
+
+      cleanupSwapChain();
+
+      createSwapChain();
+      createImageViews();
+      createRenderPass();
+      createGraphicsPipeline();
+      createFramebuffers();
+      createUniformBuffers();
+      createDescriptorPool();
+      createDescriptorSets();
+      createCommandBuffers();
+   }
+
+   void createInstance() {
+      if (enableValidationLayers && !checkValidationLayerSupport()) {
+         throw std::runtime_error("validation layers requested, but not available!");
+      }
+
+      VkApplicationInfo appInfo = {};
+      appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
+      appInfo.pApplicationName = "Hello Triangle";
+      appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
+      appInfo.pEngineName = "No Engine";
+      appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
+      appInfo.apiVersion = VK_API_VERSION_1_0;
+
+      VkInstanceCreateInfo createInfo = {};
+      createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
+      createInfo.pApplicationInfo = &appInfo;
+
+      auto extensions = getRequiredExtensions();
+      createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
+      createInfo.ppEnabledExtensionNames = extensions.data();
+
+      VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo;
+      if (enableValidationLayers) {
+         createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
+         createInfo.ppEnabledLayerNames = validationLayers.data();
+
+         populateDebugMessengerCreateInfo(debugCreateInfo);
+         createInfo.pNext = (VkDebugUtilsMessengerCreateInfoEXT*)& debugCreateInfo;
+      }
+      else {
+         createInfo.enabledLayerCount = 0;
+
+         createInfo.pNext = nullptr;
+      }
+
+      if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {
+         throw std::runtime_error("failed to create instance!");
+      }
+   }
+
+   void populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT& createInfo) {
+      createInfo = {};
+      createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
+      createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
+      createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
+      createInfo.pfnUserCallback = debugCallback;
+   }
+
+   void setupDebugMessenger() {
+      if (!enableValidationLayers) return;
+
+      VkDebugUtilsMessengerCreateInfoEXT createInfo;
+      populateDebugMessengerCreateInfo(createInfo);
+
+      if (CreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger) != VK_SUCCESS) {
+         throw std::runtime_error("failed to set up debug messenger!");
+      }
+   }
+
+   void createSurface() {
+      if (glfwCreateWindowSurface(instance, window, nullptr, &surface) != VK_SUCCESS) {
+         throw std::runtime_error("failed to create window surface!");
+      }
+   }
+
+   void pickPhysicalDevice() {
+      uint32_t deviceCount = 0;
+      vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
+
+      if (deviceCount == 0) {
+         throw std::runtime_error("failed to find GPUs with Vulkan support!");
+      }
+
+      std::vector<VkPhysicalDevice> devices(deviceCount);
+      vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
+
+      for (const auto& device : devices) {
+         if (isDeviceSuitable(device)) {
+            physicalDevice = device;
+            break;
+         }
+      }
+
+      if (physicalDevice == VK_NULL_HANDLE) {
+         throw std::runtime_error("failed to find a suitable GPU!");
+      }
+   }
+
+   void createLogicalDevice() {
+      QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
+
+      std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
+      std::set<uint32_t> uniqueQueueFamilies = { indices.graphicsFamily.value(), indices.presentFamily.value() };
+
+      float queuePriority = 1.0f;
+      for (uint32_t queueFamily : uniqueQueueFamilies) {
+         VkDeviceQueueCreateInfo queueCreateInfo = {};
+         queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
+         queueCreateInfo.queueFamilyIndex = queueFamily;
+         queueCreateInfo.queueCount = 1;
+         queueCreateInfo.pQueuePriorities = &queuePriority;
+         queueCreateInfos.push_back(queueCreateInfo);
+      }
+
+      VkPhysicalDeviceFeatures deviceFeatures = {};
+      deviceFeatures.samplerAnisotropy = VK_TRUE;
+
+      VkDeviceCreateInfo createInfo = {};
+      createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
+
+      createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
+      createInfo.pQueueCreateInfos = queueCreateInfos.data();
+
+      createInfo.pEnabledFeatures = &deviceFeatures;
+
+      createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());
+      createInfo.ppEnabledExtensionNames = deviceExtensions.data();
+
+      if (enableValidationLayers) {
+         createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
+         createInfo.ppEnabledLayerNames = validationLayers.data();
+      }
+      else {
+         createInfo.enabledLayerCount = 0;
+      }
+
+      if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS) {
+         throw std::runtime_error("failed to create logical device!");
+      }
+
+      vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue);
+      vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
+   }
+
+   void createSwapChain() {
+      SwapChainSupportDetails swapChainSupport = querySwapChainSupport(physicalDevice);
+
+      VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats);
+      VkPresentModeKHR presentMode = chooseSwapPresentMode(swapChainSupport.presentModes);
+      VkExtent2D extent = chooseSwapExtent(swapChainSupport.capabilities);
+
+      uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
+      if (swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount) {
+         imageCount = swapChainSupport.capabilities.maxImageCount;
+      }
+
+      VkSwapchainCreateInfoKHR createInfo = {};
+      createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
+      createInfo.surface = surface;
+
+      createInfo.minImageCount = imageCount;
+      createInfo.imageFormat = surfaceFormat.format;
+      createInfo.imageColorSpace = surfaceFormat.colorSpace;
+      createInfo.imageExtent = extent;
+      createInfo.imageArrayLayers = 1;
+      createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+
+      QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
+      uint32_t queueFamilyIndices[] = { indices.graphicsFamily.value(), indices.presentFamily.value() };
+
+      if (indices.graphicsFamily != indices.presentFamily) {
+         createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
+         createInfo.queueFamilyIndexCount = 2;
+         createInfo.pQueueFamilyIndices = queueFamilyIndices;
+      }
+      else {
+         createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
+      }
+
+      createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
+      createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
+      createInfo.presentMode = presentMode;
+      createInfo.clipped = VK_TRUE;
+
+      if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS) {
+         throw std::runtime_error("failed to create swap chain!");
+      }
+
+      vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
+      swapChainImages.resize(imageCount);
+      vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());
+
+      swapChainImageFormat = surfaceFormat.format;
+      swapChainExtent = extent;
+   }
+
+   void createImageViews() {
+      swapChainImageViews.resize(swapChainImages.size());
+
+      for (size_t i = 0; i < swapChainImages.size(); i++) {
+         swapChainImageViews[i] = createImageView(swapChainImages[i], swapChainImageFormat);
+      }
+   }
+
+   void createRenderPass() {
+      VkAttachmentDescription colorAttachment = {};
+      colorAttachment.format = swapChainImageFormat;
+      colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
+      colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
+      colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
+      colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+      colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+      colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+      colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
+
+      VkAttachmentReference colorAttachmentRef = {};
+      colorAttachmentRef.attachment = 0;
+      colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+
+      VkSubpassDescription subpass = {};
+      subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
+      subpass.colorAttachmentCount = 1;
+      subpass.pColorAttachments = &colorAttachmentRef;
+
+      VkSubpassDependency dependency = {};
+      dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
+      dependency.dstSubpass = 0;
+      dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
+      dependency.srcAccessMask = 0;
+      dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
+      dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
+
+      VkRenderPassCreateInfo renderPassInfo = {};
+      renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
+      renderPassInfo.attachmentCount = 1;
+      renderPassInfo.pAttachments = &colorAttachment;
+      renderPassInfo.subpassCount = 1;
+      renderPassInfo.pSubpasses = &subpass;
+      renderPassInfo.dependencyCount = 1;
+      renderPassInfo.pDependencies = &dependency;
+
+      if (vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass) != VK_SUCCESS) {
+         throw std::runtime_error("failed to create render pass!");
+      }
+   }
+
+   void createDescriptorSetLayout() {
+      VkDescriptorSetLayoutBinding uboLayoutBinding = {};
+      uboLayoutBinding.binding = 0;
+      uboLayoutBinding.descriptorCount = 1;
+      uboLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+      uboLayoutBinding.pImmutableSamplers = nullptr;
+      uboLayoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
+
+      VkDescriptorSetLayoutBinding samplerLayoutBinding = {};
+      samplerLayoutBinding.binding = 1;
+      samplerLayoutBinding.descriptorCount = 1;
+      samplerLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+      samplerLayoutBinding.pImmutableSamplers = nullptr;
+      samplerLayoutBinding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
+
+      std::array<VkDescriptorSetLayoutBinding, 2> bindings = { uboLayoutBinding, samplerLayoutBinding };
+      VkDescriptorSetLayoutCreateInfo layoutInfo = {};
+      layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
+      layoutInfo.bindingCount = static_cast<uint32_t>(bindings.size());
+      layoutInfo.pBindings = bindings.data();
+
+      if (vkCreateDescriptorSetLayout(device, &layoutInfo, nullptr, &descriptorSetLayout) != VK_SUCCESS) {
+         throw std::runtime_error("failed to create descriptor set layout!");
+      }
+   }
+
+   void createGraphicsPipeline() {
+      auto vertShaderCode = readFile("shaders/vert.spv");
+      auto fragShaderCode = readFile("shaders/frag.spv");
+
+      VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);
+      VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);
+
+      VkPipelineShaderStageCreateInfo vertShaderStageInfo = {};
+      vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
+      vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
+      vertShaderStageInfo.module = vertShaderModule;
+      vertShaderStageInfo.pName = "main";
+
+      VkPipelineShaderStageCreateInfo fragShaderStageInfo = {};
+      fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
+      fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
+      fragShaderStageInfo.module = fragShaderModule;
+      fragShaderStageInfo.pName = "main";
+
+      VkPipelineShaderStageCreateInfo shaderStages[] = { vertShaderStageInfo, fragShaderStageInfo };
+
+      VkPipelineVertexInputStateCreateInfo vertexInputInfo = {};
+      vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
+
+      auto bindingDescription = Vertex::getBindingDescription();
+      auto attributeDescriptions = Vertex::getAttributeDescriptions();
+
+      vertexInputInfo.vertexBindingDescriptionCount = 1;
+      vertexInputInfo.vertexAttributeDescriptionCount = static_cast<uint32_t>(attributeDescriptions.size());
+      vertexInputInfo.pVertexBindingDescriptions = &bindingDescription;
+      vertexInputInfo.pVertexAttributeDescriptions = attributeDescriptions.data();
+
+      VkPipelineInputAssemblyStateCreateInfo inputAssembly = {};
+      inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
+      inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
+      inputAssembly.primitiveRestartEnable = VK_FALSE;
+
+      VkViewport viewport = {};
+      viewport.x = 0.0f;
+      viewport.y = 0.0f;
+      viewport.width = (float)swapChainExtent.width;
+      viewport.height = (float)swapChainExtent.height;
+      viewport.minDepth = 0.0f;
+      viewport.maxDepth = 1.0f;
+
+      VkRect2D scissor = {};
+      scissor.offset = { 0, 0 };
+      scissor.extent = swapChainExtent;
+
+      VkPipelineViewportStateCreateInfo viewportState = {};
+      viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
+      viewportState.viewportCount = 1;
+      viewportState.pViewports = &viewport;
+      viewportState.scissorCount = 1;
+      viewportState.pScissors = &scissor;
+
+      VkPipelineRasterizationStateCreateInfo rasterizer = {};
+      rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
+      rasterizer.depthClampEnable = VK_FALSE;
+      rasterizer.rasterizerDiscardEnable = VK_FALSE;
+      rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
+      rasterizer.lineWidth = 1.0f;
+      rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;
+      rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
+      rasterizer.depthBiasEnable = VK_FALSE;
+
+      VkPipelineMultisampleStateCreateInfo multisampling = {};
+      multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
+      multisampling.sampleShadingEnable = VK_FALSE;
+      multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
+
+      VkPipelineColorBlendAttachmentState colorBlendAttachment = {};
+      colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
+      colorBlendAttachment.blendEnable = VK_FALSE;
+
+      VkPipelineColorBlendStateCreateInfo colorBlending = {};
+      colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
+      colorBlending.logicOpEnable = VK_FALSE;
+      colorBlending.logicOp = VK_LOGIC_OP_COPY;
+      colorBlending.attachmentCount = 1;
+      colorBlending.pAttachments = &colorBlendAttachment;
+      colorBlending.blendConstants[0] = 0.0f;
+      colorBlending.blendConstants[1] = 0.0f;
+      colorBlending.blendConstants[2] = 0.0f;
+      colorBlending.blendConstants[3] = 0.0f;
+
+      VkPipelineLayoutCreateInfo pipelineLayoutInfo = {};
+      pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
+      pipelineLayoutInfo.setLayoutCount = 1;
+      pipelineLayoutInfo.pSetLayouts = &descriptorSetLayout;
+
+      if (vkCreatePipelineLayout(device, &pipelineLayoutInfo, nullptr, &pipelineLayout) != VK_SUCCESS) {
+         throw std::runtime_error("failed to create pipeline layout!");
+      }
+
+      VkGraphicsPipelineCreateInfo pipelineInfo = {};
+      pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
+      pipelineInfo.stageCount = 2;
+      pipelineInfo.pStages = shaderStages;
+      pipelineInfo.pVertexInputState = &vertexInputInfo;
+      pipelineInfo.pInputAssemblyState = &inputAssembly;
+      pipelineInfo.pViewportState = &viewportState;
+      pipelineInfo.pRasterizationState = &rasterizer;
+      pipelineInfo.pMultisampleState = &multisampling;
+      pipelineInfo.pColorBlendState = &colorBlending;
+      pipelineInfo.layout = pipelineLayout;
+      pipelineInfo.renderPass = renderPass;
+      pipelineInfo.subpass = 0;
+      pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
+
+      if (vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphicsPipeline) != VK_SUCCESS) {
+         throw std::runtime_error("failed to create graphics pipeline!");
+      }
+
+      vkDestroyShaderModule(device, fragShaderModule, nullptr);
+      vkDestroyShaderModule(device, vertShaderModule, nullptr);
+   }
+
+   void createFramebuffers() {
+      swapChainFramebuffers.resize(swapChainImageViews.size());
+
+      for (size_t i = 0; i < swapChainImageViews.size(); i++) {
+         VkImageView attachments[] = {
+             swapChainImageViews[i]
+         };
+
+         VkFramebufferCreateInfo framebufferInfo = {};
+         framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
+         framebufferInfo.renderPass = renderPass;
+         framebufferInfo.attachmentCount = 1;
+         framebufferInfo.pAttachments = attachments;
+         framebufferInfo.width = swapChainExtent.width;
+         framebufferInfo.height = swapChainExtent.height;
+         framebufferInfo.layers = 1;
+
+         if (vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swapChainFramebuffers[i]) != VK_SUCCESS) {
+            throw std::runtime_error("failed to create framebuffer!");
+         }
+      }
+   }
+
+   void createCommandPool() {
+      QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice);
+
+      VkCommandPoolCreateInfo poolInfo = {};
+      poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
+      poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value();
+
+      if (vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS) {
+         throw std::runtime_error("failed to create graphics command pool!");
+      }
+   }
+
+   void createTextureImage() {
+      int texWidth, texHeight, texChannels;
+      stbi_uc* pixels = stbi_load("textures/texture.jpg", &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
+      VkDeviceSize imageSize = texWidth * texHeight * 4;
+
+      if (!pixels) {
+         throw std::runtime_error("failed to load texture image!");
+      }
+
+      VkBuffer stagingBuffer;
+      VkDeviceMemory stagingBufferMemory;
+      createBuffer(imageSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory);
+
+      void* data;
+      vkMapMemory(device, stagingBufferMemory, 0, imageSize, 0, &data);
+      memcpy(data, pixels, static_cast<size_t>(imageSize));
+      vkUnmapMemory(device, stagingBufferMemory);
+
+      stbi_image_free(pixels);
+
+      createImage(texWidth, texHeight, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, textureImage, textureImageMemory);
+
+      transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
+      copyBufferToImage(stagingBuffer, textureImage, static_cast<uint32_t>(texWidth), static_cast<uint32_t>(texHeight));
+      transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
+
+      vkDestroyBuffer(device, stagingBuffer, nullptr);
+      vkFreeMemory(device, stagingBufferMemory, nullptr);
+   }
+
+   void createTextureImageView() {
+      textureImageView = createImageView(textureImage, VK_FORMAT_R8G8B8A8_UNORM);
+   }
+
+   void createTextureSampler() {
+      VkSamplerCreateInfo samplerInfo = {};
+      samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
+      samplerInfo.magFilter = VK_FILTER_LINEAR;
+      samplerInfo.minFilter = VK_FILTER_LINEAR;
+      samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
+      samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
+      samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
+      samplerInfo.anisotropyEnable = VK_TRUE;
+      samplerInfo.maxAnisotropy = 16;
+      samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
+      samplerInfo.unnormalizedCoordinates = VK_FALSE;
+      samplerInfo.compareEnable = VK_FALSE;
+      samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
+      samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
+
+      if (vkCreateSampler(device, &samplerInfo, nullptr, &textureSampler) != VK_SUCCESS) {
+         throw std::runtime_error("failed to create texture sampler!");
+      }
+   }
+
+   VkImageView createImageView(VkImage image, VkFormat format) {
+      VkImageViewCreateInfo viewInfo = {};
+      viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
+      viewInfo.image = image;
+      viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
+      viewInfo.format = format;
+      viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+      viewInfo.subresourceRange.baseMipLevel = 0;
+      viewInfo.subresourceRange.levelCount = 1;
+      viewInfo.subresourceRange.baseArrayLayer = 0;
+      viewInfo.subresourceRange.layerCount = 1;
+
+      VkImageView imageView;
+      if (vkCreateImageView(device, &viewInfo, nullptr, &imageView) != VK_SUCCESS) {
+         throw std::runtime_error("failed to create texture image view!");
+      }
+
+      return imageView;
+   }
+
+   void createImage(uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory& imageMemory) {
+      VkImageCreateInfo imageInfo = {};
+      imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
+      imageInfo.imageType = VK_IMAGE_TYPE_2D;
+      imageInfo.extent.width = width;
+      imageInfo.extent.height = height;
+      imageInfo.extent.depth = 1;
+      imageInfo.mipLevels = 1;
+      imageInfo.arrayLayers = 1;
+      imageInfo.format = format;
+      imageInfo.tiling = tiling;
+      imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+      imageInfo.usage = usage;
+      imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
+      imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
+
+      if (vkCreateImage(device, &imageInfo, nullptr, &image) != VK_SUCCESS) {
+         throw std::runtime_error("failed to create image!");
+      }
+
+      VkMemoryRequirements memRequirements;
+      vkGetImageMemoryRequirements(device, image, &memRequirements);
+
+      VkMemoryAllocateInfo allocInfo = {};
+      allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
+      allocInfo.allocationSize = memRequirements.size;
+      allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties);
+
+      if (vkAllocateMemory(device, &allocInfo, nullptr, &imageMemory) != VK_SUCCESS) {
+         throw std::runtime_error("failed to allocate image memory!");
+      }
+
+      vkBindImageMemory(device, image, imageMemory, 0);
+   }
+
+   void transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout) {
+      VkCommandBuffer commandBuffer = beginSingleTimeCommands();
+
+      VkImageMemoryBarrier barrier = {};
+      barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
+      barrier.oldLayout = oldLayout;
+      barrier.newLayout = newLayout;
+      barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+      barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+      barrier.image = image;
+      barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+      barrier.subresourceRange.baseMipLevel = 0;
+      barrier.subresourceRange.levelCount = 1;
+      barrier.subresourceRange.baseArrayLayer = 0;
+      barrier.subresourceRange.layerCount = 1;
+
+      VkPipelineStageFlags sourceStage;
+      VkPipelineStageFlags destinationStage;
+
+      if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
+         barrier.srcAccessMask = 0;
+         barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+
+         sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
+         destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
+      }
+      else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
+         barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+         barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
+
+         sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
+         destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
+      }
+      else {
+         throw std::invalid_argument("unsupported layout transition!");
+      }
+
+      vkCmdPipelineBarrier(
+         commandBuffer,
+         sourceStage, destinationStage,
+         0,
+         0, nullptr,
+         0, nullptr,
+         1, &barrier
+      );
+
+      endSingleTimeCommands(commandBuffer);
+   }
+
+   void copyBufferToImage(VkBuffer buffer, VkImage image, uint32_t width, uint32_t height) {
+      VkCommandBuffer commandBuffer = beginSingleTimeCommands();
+
+      VkBufferImageCopy region = {};
+      region.bufferOffset = 0;
+      region.bufferRowLength = 0;
+      region.bufferImageHeight = 0;
+      region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+      region.imageSubresource.mipLevel = 0;
+      region.imageSubresource.baseArrayLayer = 0;
+      region.imageSubresource.layerCount = 1;
+      region.imageOffset = { 0, 0, 0 };
+      region.imageExtent = {
+          width,
+          height,
+          1
+      };
+
+      vkCmdCopyBufferToImage(commandBuffer, buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
+
+      endSingleTimeCommands(commandBuffer);
+   }
+
+   void createVertexBuffer() {
+      VkDeviceSize bufferSize = sizeof(vertices[0]) * vertices.size();
+
+      VkBuffer stagingBuffer;
+      VkDeviceMemory stagingBufferMemory;
+      createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory);
+
+      void* data;
+      vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);
+      memcpy(data, vertices.data(), (size_t)bufferSize);
+      vkUnmapMemory(device, stagingBufferMemory);
+
+      createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vertexBuffer, vertexBufferMemory);
+
+      copyBuffer(stagingBuffer, vertexBuffer, bufferSize);
+
+      vkDestroyBuffer(device, stagingBuffer, nullptr);
+      vkFreeMemory(device, stagingBufferMemory, nullptr);
+   }
+
+   void createIndexBuffer() {
+      VkDeviceSize bufferSize = sizeof(indices[0]) * indices.size();
+
+      VkBuffer stagingBuffer;
+      VkDeviceMemory stagingBufferMemory;
+      createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory);
+
+      void* data;
+      vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);
+      memcpy(data, indices.data(), (size_t)bufferSize);
+      vkUnmapMemory(device, stagingBufferMemory);
+
+      createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, indexBuffer, indexBufferMemory);
+
+      copyBuffer(stagingBuffer, indexBuffer, bufferSize);
+
+      vkDestroyBuffer(device, stagingBuffer, nullptr);
+      vkFreeMemory(device, stagingBufferMemory, nullptr);
+   }
+
+   void createUniformBuffers() {
+      VkDeviceSize bufferSize = sizeof(UniformBufferObject);
+
+      uniformBuffers.resize(swapChainImages.size());
+      uniformBuffersMemory.resize(swapChainImages.size());
+
+      for (size_t i = 0; i < swapChainImages.size(); i++) {
+         createBuffer(bufferSize, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, uniformBuffers[i], uniformBuffersMemory[i]);
+      }
+   }
+
+   void createDescriptorPool() {
+      std::array<VkDescriptorPoolSize, 2> poolSizes = {};
+      poolSizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+      poolSizes[0].descriptorCount = static_cast<uint32_t>(swapChainImages.size());
+      poolSizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+      poolSizes[1].descriptorCount = static_cast<uint32_t>(swapChainImages.size());
+
+      VkDescriptorPoolCreateInfo poolInfo = {};
+      poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
+      poolInfo.poolSizeCount = static_cast<uint32_t>(poolSizes.size());
+      poolInfo.pPoolSizes = poolSizes.data();
+      poolInfo.maxSets = static_cast<uint32_t>(swapChainImages.size());
+
+      if (vkCreateDescriptorPool(device, &poolInfo, nullptr, &descriptorPool) != VK_SUCCESS) {
+         throw std::runtime_error("failed to create descriptor pool!");
+      }
+   }
+
+   void createDescriptorSets() {
+      std::vector<VkDescriptorSetLayout> layouts(swapChainImages.size(), descriptorSetLayout);
+      VkDescriptorSetAllocateInfo allocInfo = {};
+      allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
+      allocInfo.descriptorPool = descriptorPool;
+      allocInfo.descriptorSetCount = static_cast<uint32_t>(swapChainImages.size());
+      allocInfo.pSetLayouts = layouts.data();
+
+      descriptorSets.resize(swapChainImages.size());
+      if (vkAllocateDescriptorSets(device, &allocInfo, descriptorSets.data()) != VK_SUCCESS) {
+         throw std::runtime_error("failed to allocate descriptor sets!");
+      }
+
+      for (size_t i = 0; i < swapChainImages.size(); i++) {
+         VkDescriptorBufferInfo bufferInfo = {};
+         bufferInfo.buffer = uniformBuffers[i];
+         bufferInfo.offset = 0;
+         bufferInfo.range = sizeof(UniformBufferObject);
+
+         VkDescriptorImageInfo imageInfo = {};
+         imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+         imageInfo.imageView = textureImageView;
+         imageInfo.sampler = textureSampler;
+
+         std::array<VkWriteDescriptorSet, 2> descriptorWrites = {};
+
+         descriptorWrites[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+         descriptorWrites[0].dstSet = descriptorSets[i];
+         descriptorWrites[0].dstBinding = 0;
+         descriptorWrites[0].dstArrayElement = 0;
+         descriptorWrites[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+         descriptorWrites[0].descriptorCount = 1;
+         descriptorWrites[0].pBufferInfo = &bufferInfo;
+
+         descriptorWrites[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+         descriptorWrites[1].dstSet = descriptorSets[i];
+         descriptorWrites[1].dstBinding = 1;
+         descriptorWrites[1].dstArrayElement = 0;
+         descriptorWrites[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+         descriptorWrites[1].descriptorCount = 1;
+         descriptorWrites[1].pImageInfo = &imageInfo;
+
+         vkUpdateDescriptorSets(device, static_cast<uint32_t>(descriptorWrites.size()), descriptorWrites.data(), 0, nullptr);
+      }
+   }
+
+   void createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer& buffer, VkDeviceMemory& bufferMemory) {
+      VkBufferCreateInfo bufferInfo = {};
+      bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+      bufferInfo.size = size;
+      bufferInfo.usage = usage;
+      bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
+
+      if (vkCreateBuffer(device, &bufferInfo, nullptr, &buffer) != VK_SUCCESS) {
+         throw std::runtime_error("failed to create buffer!");
+      }
+
+      VkMemoryRequirements memRequirements;
+      vkGetBufferMemoryRequirements(device, buffer, &memRequirements);
+
+      VkMemoryAllocateInfo allocInfo = {};
+      allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
+      allocInfo.allocationSize = memRequirements.size;
+      allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties);
+
+      if (vkAllocateMemory(device, &allocInfo, nullptr, &bufferMemory) != VK_SUCCESS) {
+         throw std::runtime_error("failed to allocate buffer memory!");
+      }
+
+      vkBindBufferMemory(device, buffer, bufferMemory, 0);
+   }
+
+   VkCommandBuffer beginSingleTimeCommands() {
+      VkCommandBufferAllocateInfo allocInfo = {};
+      allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
+      allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
+      allocInfo.commandPool = commandPool;
+      allocInfo.commandBufferCount = 1;
+
+      VkCommandBuffer commandBuffer;
+      vkAllocateCommandBuffers(device, &allocInfo, &commandBuffer);
+
+      VkCommandBufferBeginInfo beginInfo = {};
+      beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
+      beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
+
+      vkBeginCommandBuffer(commandBuffer, &beginInfo);
+
+      return commandBuffer;
+   }
+
+   void endSingleTimeCommands(VkCommandBuffer commandBuffer) {
+      vkEndCommandBuffer(commandBuffer);
+
+      VkSubmitInfo submitInfo = {};
+      submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
+      submitInfo.commandBufferCount = 1;
+      submitInfo.pCommandBuffers = &commandBuffer;
+
+      vkQueueSubmit(graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
+      vkQueueWaitIdle(graphicsQueue);
+
+      vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
+   }
+
+   void copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size) {
+      VkCommandBuffer commandBuffer = beginSingleTimeCommands();
+
+      VkBufferCopy copyRegion = {};
+      copyRegion.size = size;
+      vkCmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, 1, &copyRegion);
+
+      endSingleTimeCommands(commandBuffer);
+   }
+
+   uint32_t findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties) {
+      VkPhysicalDeviceMemoryProperties memProperties;
+      vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memProperties);
+
+      for (uint32_t i = 0; i < memProperties.memoryTypeCount; i++) {
+         if ((typeFilter & (1 << i)) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties) {
+            return i;
+         }
+      }
+
+      throw std::runtime_error("failed to find suitable memory type!");
+   }
+
+   void createCommandBuffers() {
+      commandBuffers.resize(swapChainFramebuffers.size());
+
+      VkCommandBufferAllocateInfo allocInfo = {};
+      allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
+      allocInfo.commandPool = commandPool;
+      allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
+      allocInfo.commandBufferCount = (uint32_t)commandBuffers.size();
+
+      if (vkAllocateCommandBuffers(device, &allocInfo, commandBuffers.data()) != VK_SUCCESS) {
+         throw std::runtime_error("failed to allocate command buffers!");
+      }
+
+      for (size_t i = 0; i < commandBuffers.size(); i++) {
+         VkCommandBufferBeginInfo beginInfo = {};
+         beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
+         beginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;
+
+         if (vkBeginCommandBuffer(commandBuffers[i], &beginInfo) != VK_SUCCESS) {
+            throw std::runtime_error("failed to begin recording command buffer!");
+         }
+
+         VkRenderPassBeginInfo renderPassInfo = {};
+         renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
+         renderPassInfo.renderPass = renderPass;
+         renderPassInfo.framebuffer = swapChainFramebuffers[i];
+         renderPassInfo.renderArea.offset = { 0, 0 };
+         renderPassInfo.renderArea.extent = swapChainExtent;
+
+         VkClearValue clearColor = { 0.0f, 0.0f, 0.0f, 1.0f };
+         renderPassInfo.clearValueCount = 1;
+         renderPassInfo.pClearValues = &clearColor;
+
+         vkCmdBeginRenderPass(commandBuffers[i], &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
+
+         vkCmdBindPipeline(commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
+
+         VkBuffer vertexBuffers[] = { vertexBuffer };
+         VkDeviceSize offsets[] = { 0 };
+         vkCmdBindVertexBuffers(commandBuffers[i], 0, 1, vertexBuffers, offsets);
+
+         vkCmdBindIndexBuffer(commandBuffers[i], indexBuffer, 0, VK_INDEX_TYPE_UINT16);
+
+         vkCmdBindDescriptorSets(commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets[i], 0, nullptr);
+
+         vkCmdDrawIndexed(commandBuffers[i], static_cast<uint32_t>(indices.size()), 1, 0, 0, 0);
+
+         vkCmdEndRenderPass(commandBuffers[i]);
+
+         if (vkEndCommandBuffer(commandBuffers[i]) != VK_SUCCESS) {
+            throw std::runtime_error("failed to record command buffer!");
+         }
+      }
+   }
+
+   void createSyncObjects() {
+      imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
+      renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
+      inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
+
+      VkSemaphoreCreateInfo semaphoreInfo = {};
+      semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
+
+      VkFenceCreateInfo fenceInfo = {};
+      fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
+      fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
+
+      for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
+         if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores[i]) != VK_SUCCESS ||
+            vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores[i]) != VK_SUCCESS ||
+            vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences[i]) != VK_SUCCESS) {
+            throw std::runtime_error("failed to create synchronization objects for a frame!");
+         }
+      }
+   }
+
+   void updateUniformBuffer(uint32_t currentImage) {
+      static auto startTime = std::chrono::high_resolution_clock::now();
+
+      auto currentTime = std::chrono::high_resolution_clock::now();
+      float time = std::chrono::duration<float, std::chrono::seconds::period>(currentTime - startTime).count();
+
+      UniformBufferObject ubo = {};
+      ubo.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(90.0f), glm::vec3(0.0f, 0.0f, 1.0f));
+      ubo.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f));
+      ubo.proj = glm::perspective(glm::radians(45.0f), swapChainExtent.width / (float)swapChainExtent.height, 0.1f, 10.0f);
+      ubo.proj[1][1] *= -1;
+
+      void* data;
+      vkMapMemory(device, uniformBuffersMemory[currentImage], 0, sizeof(ubo), 0, &data);
+      memcpy(data, &ubo, sizeof(ubo));
+      vkUnmapMemory(device, uniformBuffersMemory[currentImage]);
+   }
+
+   void drawFrame() {
+      vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, std::numeric_limits<uint64_t>::max());
+
+      uint32_t imageIndex;
+      VkResult result = vkAcquireNextImageKHR(device, swapChain, std::numeric_limits<uint64_t>::max(), imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
+
+      if (result == VK_ERROR_OUT_OF_DATE_KHR) {
+         recreateSwapChain();
+         return;
+      }
+      else if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR) {
+         throw std::runtime_error("failed to acquire swap chain image!");
+      }
+
+      updateUniformBuffer(imageIndex);
+
+      VkSubmitInfo submitInfo = {};
+      submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
+
+      VkSemaphore waitSemaphores[] = { imageAvailableSemaphores[currentFrame] };
+      VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT };
+      submitInfo.waitSemaphoreCount = 1;
+      submitInfo.pWaitSemaphores = waitSemaphores;
+      submitInfo.pWaitDstStageMask = waitStages;
+
+      submitInfo.commandBufferCount = 1;
+      submitInfo.pCommandBuffers = &commandBuffers[imageIndex];
+
+      VkSemaphore signalSemaphores[] = { renderFinishedSemaphores[currentFrame] };
+      submitInfo.signalSemaphoreCount = 1;
+      submitInfo.pSignalSemaphores = signalSemaphores;
+
+      vkResetFences(device, 1, &inFlightFences[currentFrame]);
+
+      if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences[currentFrame]) != VK_SUCCESS) {
+         throw std::runtime_error("failed to submit draw command buffer!");
+      }
+
+      VkPresentInfoKHR presentInfo = {};
+      presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
+
+      presentInfo.waitSemaphoreCount = 1;
+      presentInfo.pWaitSemaphores = signalSemaphores;
+
+      VkSwapchainKHR swapChains[] = { swapChain };
+      presentInfo.swapchainCount = 1;
+      presentInfo.pSwapchains = swapChains;
+
+      presentInfo.pImageIndices = &imageIndex;
+
+      result = vkQueuePresentKHR(presentQueue, &presentInfo);
+
+      if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || framebufferResized) {
+         framebufferResized = false;
+         recreateSwapChain();
+      }
+      else if (result != VK_SUCCESS) {
+         throw std::runtime_error("failed to present swap chain image!");
+      }
+
+      currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
+   }
+
+   VkShaderModule createShaderModule(const std::vector<char>& code) {
+      VkShaderModuleCreateInfo createInfo = {};
+      createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
+      createInfo.codeSize = code.size();
+      createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
+
+      VkShaderModule shaderModule;
+      if (vkCreateShaderModule(device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS) {
+         throw std::runtime_error("failed to create shader module!");
+      }
+
+      return shaderModule;
+   }
+
+   VkSurfaceFormatKHR chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats) {
+      for (const auto& availableFormat : availableFormats) {
+         if (availableFormat.format == VK_FORMAT_B8G8R8A8_UNORM && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {
+            return availableFormat;
+         }
+      }
+
+      return availableFormats[0];
+   }
+
+   VkPresentModeKHR chooseSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes) {
+      VkPresentModeKHR bestMode = VK_PRESENT_MODE_FIFO_KHR;
+
+      for (const auto& availablePresentMode : availablePresentModes) {
+         if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR) {
+            return availablePresentMode;
+         }
+         else if (availablePresentMode == VK_PRESENT_MODE_IMMEDIATE_KHR) {
+            bestMode = availablePresentMode;
+         }
+      }
+
+      return bestMode;
+   }
+
+   VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities) {
+      if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max()) {
+         return capabilities.currentExtent;
+      }
+      else {
+         int width, height;
+         glfwGetFramebufferSize(window, &width, &height);
+
+         VkExtent2D actualExtent = {
+             static_cast<uint32_t>(width),
+             static_cast<uint32_t>(height)
+         };
+
+         actualExtent.width = std::max(capabilities.minImageExtent.width, std::min(capabilities.maxImageExtent.width, actualExtent.width));
+         actualExtent.height = std::max(capabilities.minImageExtent.height, std::min(capabilities.maxImageExtent.height, actualExtent.height));
+
+         return actualExtent;
+      }
+   }
+
+   SwapChainSupportDetails querySwapChainSupport(VkPhysicalDevice device) {
+      SwapChainSupportDetails details;
+
+      vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities);
+
+      uint32_t formatCount;
+      vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr);
+
+      if (formatCount != 0) {
+         details.formats.resize(formatCount);
+         vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, details.formats.data());
+      }
+
+      uint32_t presentModeCount;
+      vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr);
+
+      if (presentModeCount != 0) {
+         details.presentModes.resize(presentModeCount);
+         vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, details.presentModes.data());
+      }
+
+      return details;
+   }
+
+   bool isDeviceSuitable(VkPhysicalDevice device) {
+      QueueFamilyIndices indices = findQueueFamilies(device);
+
+      bool extensionsSupported = checkDeviceExtensionSupport(device);
+
+      bool swapChainAdequate = false;
+      if (extensionsSupported) {
+         SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device);
+         swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
+      }
+
+      VkPhysicalDeviceFeatures supportedFeatures;
+      vkGetPhysicalDeviceFeatures(device, &supportedFeatures);
+
+      return indices.isComplete() && extensionsSupported && swapChainAdequate && supportedFeatures.samplerAnisotropy;
+   }
+
+   bool checkDeviceExtensionSupport(VkPhysicalDevice device) {
+      uint32_t extensionCount;
+      vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
+
+      std::vector<VkExtensionProperties> availableExtensions(extensionCount);
+      vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());
+
+      std::set<std::string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());
+
+      for (const auto& extension : availableExtensions) {
+         requiredExtensions.erase(extension.extensionName);
+      }
+
+      return requiredExtensions.empty();
+   }
+
+   QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device) {
+      QueueFamilyIndices indices;
+
+      uint32_t queueFamilyCount = 0;
+      vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
+
+      std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
+      vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
+
+      int i = 0;
+      for (const auto& queueFamily : queueFamilies) {
+         if (queueFamily.queueCount > 0 && queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
+            indices.graphicsFamily = i;
+         }
+
+         VkBool32 presentSupport = false;
+         vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
+
+         if (queueFamily.queueCount > 0 && presentSupport) {
+            indices.presentFamily = i;
+         }
+
+         if (indices.isComplete()) {
+            break;
+         }
+
+         i++;
+      }
+
+      return indices;
+   }
+
+   std::vector<const char*> getRequiredExtensions() {
+      uint32_t glfwExtensionCount = 0;
+      const char** glfwExtensions;
+      glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
+
+      std::vector<const char*> extensions(glfwExtensions, glfwExtensions + glfwExtensionCount);
+
+      if (enableValidationLayers) {
+         extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
+      }
+
+      return extensions;
+   }
+
+   bool checkValidationLayerSupport() {
+      uint32_t layerCount;
+      vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
+
+      std::vector<VkLayerProperties> availableLayers(layerCount);
+      vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
+
+      for (const char* layerName : validationLayers) {
+         bool layerFound = false;
+
+         for (const auto& layerProperties : availableLayers) {
+            if (strcmp(layerName, layerProperties.layerName) == 0) {
+               layerFound = true;
+               break;
+            }
+         }
+
+         if (!layerFound) {
+            return false;
+         }
+      }
+
+      return true;
+   }
+
+   static std::vector<char> readFile(const std::string& filename) {
+      std::ifstream file(filename, std::ios::ate | std::ios::binary);
+
+      if (!file.is_open()) {
+         throw std::runtime_error("failed to open file!");
+      }
+
+      size_t fileSize = (size_t)file.tellg();
+      std::vector<char> buffer(fileSize);
+
+      file.seekg(0);
+      file.read(buffer.data(), fileSize);
+
+      file.close();
+
+      return buffer;
+   }
+
+   static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageType, const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData, void* pUserData) {
+      std::cerr << "validation layer: " << pCallbackData->pMessage << std::endl;
+
+      return VK_FALSE;
+   }
+};
+
+int main() {
+   HelloTriangleApplication app;
+
+   try {
+      app.run();
+   }
+   catch (const std::exception& e) {
+      std::cerr << e.what() << std::endl;
+      return EXIT_FAILURE;
+   }
+
+   return EXIT_SUCCESS;
+}
Index: vulkan-game.cpp
===================================================================
--- vulkan-game.cpp	(revision 621664a0d2a1afd3b718c92268ecf3442ffe0bca)
+++ vulkan-game.cpp	(revision fba08f2fbc19f8270137475a481ae67edd4e57fd)
@@ -14,4 +14,5 @@
 
 #define GLM_FORCE_RADIANS
+#define GLM_FORCE_DEPTH_ZERO_TO_ONE
 #include <glm/glm.hpp>
 #include <glm/gtc/matrix_transform.hpp>
@@ -68,4 +69,5 @@
    glm::vec2 pos;
    glm::vec3 color;
+   glm::vec2 texCoord;
 
    static VkVertexInputBindingDescription getBindingDescription() {
@@ -79,6 +81,6 @@
    }
 
-   static array<VkVertexInputAttributeDescription, 2> getAttributeDescriptions() {
-      array<VkVertexInputAttributeDescription, 2> attributeDescriptions = {};
+   static array<VkVertexInputAttributeDescription, 3> getAttributeDescriptions() {
+      array<VkVertexInputAttributeDescription, 3> attributeDescriptions = {};
 
       attributeDescriptions[0].binding = 0;
@@ -91,4 +93,9 @@
       attributeDescriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;
       attributeDescriptions[1].offset = offsetof(Vertex, color);
+
+      attributeDescriptions[2].binding = 0;
+      attributeDescriptions[2].location = 2;
+      attributeDescriptions[2].format = VK_FORMAT_R32G32_SFLOAT;
+      attributeDescriptions[2].offset = offsetof(Vertex, texCoord);
 
       return attributeDescriptions;
@@ -103,8 +110,8 @@
 
 const vector<Vertex> vertices = {
-   {{-0.5f, -0.5f}, {1.0f, 0.0f, 0.0f}},
-   {{ 0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}},
-   {{ 0.5f,  0.5f}, {0.0f, 0.0f, 1.0f}},
-   {{-0.5f,  0.5f}, {1.0f, 1.0f, 1.0f}}
+   {{-0.5f, -0.5f}, {1.0f, 0.0f, 0.0f}, {1.0f, 0.0f}},
+   {{ 0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}, {0.0f, 0.0f}},
+   {{ 0.5f,  0.5f}, {0.0f, 0.0f, 1.0f}, {0.0f, 1.0f}},
+   {{-0.5f,  0.5f}, {1.0f, 1.0f, 1.0f}, {1.0f, 1.0f}}
 };
 
@@ -180,4 +187,6 @@
       VkImage textureImage;
       VkDeviceMemory textureImageMemory;
+      VkImageView textureImageView;
+      VkSampler textureSampler;
 
       VkBuffer vertexBuffer;
@@ -230,4 +239,6 @@
          createCommandPool();
          createTextureImage();
+         createTextureImageView();
+         createTextureSampler();
          createVertexBuffer();
          createIndexBuffer();
@@ -377,8 +388,5 @@
       bool isDeviceSuitable(VkPhysicalDevice device) {
          VkPhysicalDeviceProperties deviceProperties;
-         VkPhysicalDeviceFeatures deviceFeatures;
-
          vkGetPhysicalDeviceProperties(device, &deviceProperties);
-         vkGetPhysicalDeviceFeatures(device, &deviceFeatures);
 
          cout << "Device: " << deviceProperties.deviceName << endl;
@@ -393,5 +401,8 @@
          }
 
-         return indices.isComplete() && extensionsSupported && swapChainAdequate;
+         VkPhysicalDeviceFeatures supportedFeatures;
+         vkGetPhysicalDeviceFeatures(device, &supportedFeatures);
+
+         return indices.isComplete() && extensionsSupported && swapChainAdequate && supportedFeatures.samplerAnisotropy;
       }
 
@@ -430,4 +441,5 @@
 
          VkPhysicalDeviceFeatures deviceFeatures = {};
+         deviceFeatures.samplerAnisotropy = VK_TRUE;
 
          VkDeviceCreateInfo createInfo = {};
@@ -584,24 +596,5 @@
 
          for (size_t i = 0; i < swapChainImages.size(); i++) {
-            VkImageViewCreateInfo createInfo = {};
-            createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
-            createInfo.image = swapChainImages[i];
-            createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
-            createInfo.format = swapChainImageFormat;
-
-            createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
-            createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
-            createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
-            createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
-
-            createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
-            createInfo.subresourceRange.baseMipLevel = 0;
-            createInfo.subresourceRange.levelCount = 1;
-            createInfo.subresourceRange.baseArrayLayer = 0;
-            createInfo.subresourceRange.layerCount = 1;
-
-            if (vkCreateImageView(device, &createInfo, nullptr, &swapChainImageViews[i]) != VK_SUCCESS) {
-               throw runtime_error("failed to create image views!");
-            }
+            swapChainImageViews[i] = createImageView(swapChainImages[i], swapChainImageFormat);
          }
       }
@@ -652,13 +645,21 @@
          VkDescriptorSetLayoutBinding uboLayoutBinding = {};
          uboLayoutBinding.binding = 0;
+         uboLayoutBinding.descriptorCount = 1;
          uboLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
-         uboLayoutBinding.descriptorCount = 1;
          uboLayoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
          uboLayoutBinding.pImmutableSamplers = nullptr;
 
+         VkDescriptorSetLayoutBinding samplerLayoutBinding = {};
+         samplerLayoutBinding.binding = 1;
+         samplerLayoutBinding.descriptorCount = 1;
+         samplerLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+         samplerLayoutBinding.pImmutableSamplers = nullptr;
+         samplerLayoutBinding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
+
+         array<VkDescriptorSetLayoutBinding, 2> bindings = { uboLayoutBinding, samplerLayoutBinding };
          VkDescriptorSetLayoutCreateInfo layoutInfo = {};
          layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
-         layoutInfo.bindingCount = 1;
-         layoutInfo.pBindings = &uboLayoutBinding;
+         layoutInfo.bindingCount = static_cast<uint32_t>(bindings.size());
+         layoutInfo.pBindings = bindings.data();
 
          if (vkCreateDescriptorSetLayout(device, &layoutInfo, nullptr, &descriptorSetLayout) != VK_SUCCESS) {
@@ -1017,4 +1018,60 @@
       }
 
+      void createTextureImageView() {
+         textureImageView = createImageView(textureImage, VK_FORMAT_R8G8B8A8_UNORM);
+      }
+
+      VkImageView createImageView(VkImage image, VkFormat format) {
+         VkImageViewCreateInfo viewInfo = {};
+         viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
+         viewInfo.image = image;
+         viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
+         viewInfo.format = format;
+
+         viewInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
+         viewInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
+         viewInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
+         viewInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
+
+         viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+         viewInfo.subresourceRange.baseMipLevel = 0;
+         viewInfo.subresourceRange.levelCount = 1;
+         viewInfo.subresourceRange.baseArrayLayer = 0;
+         viewInfo.subresourceRange.layerCount = 1;
+
+         VkImageView imageView;
+         if (vkCreateImageView(device, &viewInfo, nullptr, &imageView) != VK_SUCCESS) {
+            throw runtime_error("failed to create texture image view!");
+         }
+
+         return imageView;
+      }
+
+      void createTextureSampler() {
+         VkSamplerCreateInfo samplerInfo = {};
+         samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
+         samplerInfo.magFilter = VK_FILTER_LINEAR;
+         samplerInfo.minFilter = VK_FILTER_LINEAR;
+
+         samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
+         samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
+         samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
+
+         samplerInfo.anisotropyEnable = VK_TRUE;
+         samplerInfo.maxAnisotropy = 16;
+         samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
+         samplerInfo.unnormalizedCoordinates = VK_FALSE;
+         samplerInfo.compareEnable = VK_FALSE;
+         samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
+         samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
+         samplerInfo.mipLodBias = 0.0f;
+         samplerInfo.minLod = 0.0f;
+         samplerInfo.maxLod = 0.0f;
+
+         if (vkCreateSampler(device, &samplerInfo, nullptr, &textureSampler) != VK_SUCCESS) {
+            throw runtime_error("failed to create texture sampler!");
+         }
+      }
+
       void createVertexBuffer() {
          VkDeviceSize bufferSize = sizeof(vertices[0]) * vertices.size();
@@ -1159,12 +1216,14 @@
 
       void createDescriptorPool() {
-         VkDescriptorPoolSize poolSize = {};
-         poolSize.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
-         poolSize.descriptorCount = static_cast<uint32_t>(swapChainImages.size());
+         array<VkDescriptorPoolSize, 2> poolSizes = {};
+         poolSizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+         poolSizes[0].descriptorCount = static_cast<uint32_t>(swapChainImages.size());
+         poolSizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+         poolSizes[1].descriptorCount = static_cast<uint32_t>(swapChainImages.size());
 
          VkDescriptorPoolCreateInfo poolInfo = {};
          poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
-         poolInfo.poolSizeCount = 1;
-         poolInfo.pPoolSizes = &poolSize;
+         poolInfo.poolSizeCount = static_cast<uint32_t>(poolSizes.size());
+         poolInfo.pPoolSizes = poolSizes.data();
          poolInfo.maxSets = static_cast<uint32_t>(swapChainImages.size());
 
@@ -1194,16 +1253,32 @@
             bufferInfo.range = sizeof(UniformBufferObject);
 
-            VkWriteDescriptorSet descriptorWrite = {};
-            descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
-            descriptorWrite.dstSet = descriptorSets[i];
-            descriptorWrite.dstBinding = 0;
-            descriptorWrite.dstArrayElement = 0;
-            descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
-            descriptorWrite.descriptorCount = 1;
-            descriptorWrite.pBufferInfo = &bufferInfo;
-            descriptorWrite.pImageInfo = nullptr;
-            descriptorWrite.pTexelBufferView = nullptr;
-
-            vkUpdateDescriptorSets(device, 1, &descriptorWrite, 0, nullptr);
+            VkDescriptorImageInfo imageInfo = {};
+            imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+            imageInfo.imageView = textureImageView;
+            imageInfo.sampler = textureSampler;
+
+            array<VkWriteDescriptorSet, 2> descriptorWrites = {};
+
+            descriptorWrites[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+            descriptorWrites[0].dstSet = descriptorSets[i];
+            descriptorWrites[0].dstBinding = 0;
+            descriptorWrites[0].dstArrayElement = 0;
+            descriptorWrites[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+            descriptorWrites[0].descriptorCount = 1;
+            descriptorWrites[0].pBufferInfo = &bufferInfo;
+            descriptorWrites[0].pImageInfo = nullptr;
+            descriptorWrites[0].pTexelBufferView = nullptr;
+
+            descriptorWrites[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+            descriptorWrites[1].dstSet = descriptorSets[i];
+            descriptorWrites[1].dstBinding = 1;
+            descriptorWrites[1].dstArrayElement = 0;
+            descriptorWrites[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+            descriptorWrites[1].descriptorCount = 1;
+            descriptorWrites[1].pBufferInfo = nullptr;
+            descriptorWrites[1].pImageInfo = &imageInfo;
+            descriptorWrites[1].pTexelBufferView = nullptr;
+
+            vkUpdateDescriptorSets(device, static_cast<uint32_t>(descriptorWrites.size()), descriptorWrites.data(), 0, nullptr);
          }
       }
@@ -1380,4 +1455,5 @@
 
          currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
+         currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
       }
 
@@ -1393,4 +1469,6 @@
          ubo.proj = glm::perspective(glm::radians(45.0f), swapChainExtent.width / (float)swapChainExtent.height, 0.1f, 10.0f);
          ubo.proj[1][1] *= -1;
+
+         ubo.view = glm::mat4(1.0f);
 
          void* data;
@@ -1429,4 +1507,6 @@
          cleanupSwapChain();
 
+         vkDestroySampler(device, textureSampler, nullptr);
+         vkDestroyImageView(device, textureImageView, nullptr);
          vkDestroyImage(device, textureImage, nullptr);
          vkFreeMemory(device, textureImageMemory, nullptr);
