Index: server/dbmod.txt
===================================================================
--- server/dbmod.txt	(revision 53643cad0b21a051f5301ad161c43380ff3b29d8)
+++ server/dbmod.txt	(revision fb894b4932b2f5899183842a73fff58d358fcd15)
@@ -1,11 +1,5 @@
 SQL statements for creating the db tables are stored here
 
-CREATE TABLE users( 
-   id INT NOT NULL AUTO_INCREMENT,
-   wins INT NOT NULL DEFAULT 0,
-   losses INT NOT NULL DEFAULT 0
-);
-
-CREATE TABLE `users` (
+CREATE TABLE users (
    id INT NOT NULL AUTO_INCREMENT,
    name varchar(64) NOT NULL,
@@ -19,5 +13,5 @@
    PRIMARY KEY (id),
    UNIQUE KEY name (name)
-}
+);
 
 
Index: server/makefile
===================================================================
--- server/makefile	(revision 53643cad0b21a051f5301ad161c43380ff3b29d8)
+++ server/makefile	(revision fb894b4932b2f5899183842a73fff58d358fcd15)
@@ -6,5 +6,5 @@
 DEPENDENCIES = Common.o MessageContainer.o MessageProcessor.o Player.o WorldMap.o DataAccess.o Projectile.o Game.o GameSummary.o LuaLoader.o
 
-gameServer : server.cpp $(DEPENDENCIES)
+server : server.cpp $(DEPENDENCIES)
 	$(CC) -o $@ $+ $(FLAGS) $(LIB_FLAGS)
 
@@ -38,3 +38,3 @@
 clean:
 	rm *.o
-	rm gameServer
+	rm server
