Index: new-game.cpp
===================================================================
--- new-game.cpp	(revision 5b3462b5d6953d8a9431a28c08d28a121279ff1d)
+++ new-game.cpp	(revision f0cc877d6d141d1aaa41ba4c736acf2b40569970)
@@ -843,7 +843,8 @@
       ImGui::SetNextWindowSize(ImVec2(85, 22), ImGuiCond_Once);
       ImGui::SetNextWindowPos(ImVec2(10, 50), ImGuiCond_Once);
-      ImGui::Begin("WndStats", NULL, ImGuiWindowFlags_NoTitleBar |
-                               ImGuiWindowFlags_NoResize |
-                               ImGuiWindowFlags_NoMove);
+      ImGui::Begin("WndStats", NULL,
+         ImGuiWindowFlags_NoTitleBar |
+         ImGuiWindowFlags_NoResize |
+         ImGuiWindowFlags_NoMove);
       ImGui::Text("Score: ???");
       ImGui::End();
@@ -853,5 +854,6 @@
       ImGui::SetNextWindowPos(ImVec2(380, 10), ImGuiCond_Once);
       ImGui::SetNextWindowSize(ImVec2(250, 35), ImGuiCond_Once);
-      ImGui::Begin("WndMenubar", NULL, ImGuiWindowFlags_NoTitleBar |
+      ImGui::Begin("WndMenubar", NULL,
+         ImGuiWindowFlags_NoTitleBar |
          ImGuiWindowFlags_NoResize |
          ImGuiWindowFlags_NoMove);
@@ -864,4 +866,18 @@
    }
 
+   // Main Menu
+   /*
+   {
+      int padding = 4;
+      ImGui::SetNextWindowPos(ImVec2(-padding, -padding), ImGuiCond_Once);
+      ImGui::SetNextWindowSize(ImVec2(width+2*padding, height+2*padding), ImGuiCond_Once);
+      ImGui::Begin("WndMain", NULL,
+         ImGuiWindowFlags_NoTitleBar |
+         ImGuiWindowFlags_NoResize |
+         ImGuiWindowFlags_NoMove);
+      ImGui::End();
+   }
+   */
+
    ImGui::Render();
    ImGui_ImplGlfwGL3_RenderDrawData(ImGui::GetDrawData());
