Index: Map.java
===================================================================
--- Map.java	(revision d6c8eb6c38bb558aa99536c8afd3c4f46b419eaf)
+++ Map.java	(revision de196228d2768514e5701bba65572d5bf1267ade)
@@ -4,4 +4,5 @@
 public class Map {
 	private Location[][] grid;
+	public Point startingLoc;
 	
 	public Map(int x, int y) {
@@ -44,4 +45,5 @@
 			in = new BufferedReader(new FileReader(structFile));
 			
+			startingLoc = new Point(0, 0);
 			while((loc = in.readLine()) != null) {
 				str = in.readLine();
@@ -50,4 +52,7 @@
 				
 				grid[x-1][y-1].setStruct(structMap.get(StructureType.valueOf(loc)));
+				if(StructureType.valueOf(loc) == StructureType.LoginPedestal) {
+					startingLoc = new Point(100*x-40, 100*y-50);
+				}
 			}
 		} catch(IOException ioe) {
Index: Player.java
===================================================================
--- Player.java	(revision d6c8eb6c38bb558aa99536c8afd3c4f46b419eaf)
+++ Player.java	(revision de196228d2768514e5701bba65572d5bf1267ade)
@@ -6,41 +6,4 @@
 
 public class Player implements Comparable<Player> {
-	/*
-Dim ID As Integer					added
-Dim GameID As Integer				unnecessary	
-Dim Name As String					added
-Dim Password As String				added
-Dim Online As Boolean				probably unnecessary
-Dim State As Integer				not added yet
-Dim currentChannel As Channel		added
-Dim Chat As String					not added yet
-Dim Job As Integer					added
-Dim Level As Integer				added
-Dim Inventory() As Item				not added yet
-Dim ItemAmount As Integer			not added yet
-Dim Spells() As Spell				not added yet
-Dim Location As MapPoint			added
-Dim TargetLocation As MapPoint		added
-Dim TargetEnemy As Integer			not added yet
-Dim TargetItem As Integer			not added yet
-Dim Gender As Integer				added
-Dim Speed As Integer				added
-Dim Damage As String				added
-Dim Cooldown As Integer				added
-Dim LastAttacked As Integer			added
-Dim ExtraPoints As Integer			added
-Dim Strength As Integer				added
-Dim Dexterity As Integer			added
-Dim Constitution As Integer			added
-Dim Charisma As Integer				added
-Dim Wisdom As Integer				added
-Dim Intelligence As Integer			added
-Dim HitPoints As Integer			added
-Dim MaxHitPoints As Integer			added
-Dim ManaPoints As Integer			added
-Dim MaxManaPoints As Integer		added
-Dim Experience As Integer			added
-Dim Gold As Integer					added
-	*/
 	private int id;
 	private String name;
@@ -337,5 +300,5 @@
 
 	public void setLoc(Point loc) {
-		this.loc = loc;
+		this.loc = new Point(loc.getX(), loc.getY());
 	}
 
