Index: common/Player.cpp
===================================================================
--- common/Player.cpp	(revision d2112105821e291eb9858c83e5d585459a73c33d)
+++ common/Player.cpp	(revision db582279cc218ed5cc315e4cc309861ff3fc8b98)
@@ -93,5 +93,5 @@
       double angle = atan2(target.y-pos.y, target.x-pos.x);
       float dist = sqrt(pow(target.x-pos.x, 2) + pow(target.y-pos.y, 2));
-      POSITION newPos;
+      FLOAT_POSITION newPos;
 
       //cout << "pos.x: " << pos.x << endl;
