Index: server/server.cpp
===================================================================
--- server/server.cpp	(revision d05c484ad45624d2cced5f91c67c529bdda686c1)
+++ server/server.cpp	(revision d998572d2b8fca258d9a75165638a41951561866)
@@ -171,5 +171,5 @@
             if (p->currentGame != NULL) {
                map<unsigned int, Player*> playersInGame = p->currentGame->getPlayers();
-               if (p->updateTarget(playersInGame))
+               if (p->updateTarget(playersInGame[p->targetPlayer]))
                {
                   serverMsg.type = MSG_TYPE_PLAYER;
