Index: common/Player.cpp
===================================================================
--- common/Player.cpp	(revision 5b1e31e39f3ea0090e0c657ccf06a11efeedd5de)
+++ common/Player.cpp	(revision d3e8f60ff87e2e45a576682c76f9ecca92a2e198)
@@ -199,4 +199,12 @@
       this->target.y = mapPlayers[this->targetPlayer].pos.y;
 
+      cout << "this->pos.x: " << this->pos.x << endl;
+      cout << "this->pos.x: " << this->pos.x << endl;
+      cout << "this->target.y: " << this->target.y << endl;
+      cout << "this->target.y: " << this->target.y << endl;
+      cout << "this->target.toFloat().x: " << this->target.toFloat().y << endl;
+      cout << "this->target.toFloat().y: " << this->target.toFloat().y << endl;
+      cout << "posDistance: " << posDistance(this->pos, this->target.toFloat()) << endl;
+
       if (posDistance(this->pos, this->target.toFloat()) <= this->range) {
          this->target.x = this->pos.x;
