Index: server/server.cpp
===================================================================
--- server/server.cpp	(revision df74597a9577a0cbce65843241b758fba7197099)
+++ server/server.cpp	(revision cbc70ebba9601e9297b1c38c555649503e4dc839)
@@ -845,4 +845,5 @@
       serverMsg.type = MSG_TYPE_GAME_INFO;
       memcpy(serverMsg.buffer, &numPlayers, 4);
+      strcpy(serverMsg.buffer+4, game->getName().c_str());
       broadcastMessage(msgProcessor, serverMsg, mapPlayers);
 
