Index: server/makefile
===================================================================
--- server/makefile	(revision 8ce793b38876d056cbc87ff1edd7b85d9ec04f0c)
+++ server/makefile	(revision c9f6a1c3b08b5ed1a23febd94c4765aef34781cd)
@@ -1,7 +1,8 @@
 CC = g++
-LIB_FLAGS = -lssl -lmysqlclient -lcrypt -lrt
+#LIB_FLAGS = -lssl -lmysqlclient -lcrypt -lrt
+LIB_FLAGS = -lmysqlclient -lcrypt -lrt
 FLAGS = $(LIB_FLAGS)
 COMMON_PATH = ../common
-DEPENDENCIES = Common.o MessageContainer.o MessageProcessor.o Player.o WorldMap.o DataAccess.o Projectile.o Game.o
+DEPENDENCIES = Common.o MessageContainer.o MessageProcessor.o Player.o WorldMap.o DataAccess.o Projectile.o Game.o GameSummary.o
 
 server : server.cpp $(DEPENDENCIES)
@@ -29,4 +30,7 @@
 	$(CC) -c -o $@ $?
 
+GameSummary.o : $(COMMON_PATH)/GameSummary.cpp
+	$(CC) -c -o $@ $?
+
 %.o : %.cpp
 	$(CC) -c -o $@ $?
Index: server/server.cpp
===================================================================
--- server/server.cpp	(revision 8ce793b38876d056cbc87ff1edd7b85d9ec04f0c)
+++ server/server.cpp	(revision c9f6a1c3b08b5ed1a23febd94c4765aef34781cd)
@@ -36,4 +36,5 @@
 #include "../common/Projectile.h"
 #include "../common/Game.h"
+#include "../common/GameSummary.h"
 
 #include "DataAccess.h"
@@ -377,4 +378,6 @@
 
                         serverMsg.type = MSG_TYPE_FINISH_GAME;
+
+                        // I should create an instance of the GameSummary object here and just serialize it into this message
                         memcpy(serverMsg.buffer+4, &winningTeam, 4);
                         memcpy(serverMsg.buffer+4, &scoreBlue, 4);
