Index: server/server.cpp
===================================================================
--- server/server.cpp	(revision cf057294ce2ede368610b13485ab93d710bd774f)
+++ server/server.cpp	(revision abc4d568978fcb20418d1c53bd0fd4fb5b16bbce)
@@ -765,4 +765,18 @@
          p->serialize(serverMsg.buffer);
          msgProcessor.broadcastMessage(serverMsg, players);
+
+         break;
+      }
+      case MSG_TYPE_START_GAME:
+      {
+         cout << "Received a START_GAME message" << endl;
+
+         Player* p = findPlayerByAddr(mapPlayers, from);
+         map<unsigned int, Player*> players = p->currentGame->getPlayers();
+
+         serverMsg.type = MSG_TYPE_START_GAME;
+         msgProcessor.broadcastMessage(serverMsg, players);
+
+         break;
       }
       default:
