Index: server/server.cpp
===================================================================
--- server/server.cpp	(revision 876add0c9a98ab435045b04705f42be313694176)
+++ server/server.cpp	(revision a72bbde27b8c585448ba8723872ffc808c28e0a8)
@@ -129,5 +129,5 @@
    bool broadcastResponse;
    timespec ts;
-   long timeLastUpdated = 0, curTime = 0;
+   long timeLastUpdated = 0, curTime = 0, timeLastBroadcast = 0;
    while (true) {
 
@@ -189,17 +189,4 @@
          }
       }
-
-      // we don't want to update and broadcast player positions here
-      // when a player sends a position update, we want to check if
-      // it's reasonable and send it out to all other players
-
-      // update player positions
-      map<unsigned int, Player>::iterator it;
-      for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
-      {
-         it->second.move(gameMap);
-      }
-
-      broadcastPlayerPositions(mapPlayers, sock);
    }
 
