Index: client/Client/Client.vcxproj.user
===================================================================
--- client/Client/Client.vcxproj.user	(revision 6c92572a9378495e50dbbbed32b3bb3f4b02079b)
+++ client/Client/Client.vcxproj.user	(revision 8efe484269fe3f33dbfdac27d85a3fc215238cf8)
@@ -1,3 +1,7 @@
 ﻿<?xml version="1.0" encoding="utf-8"?>
 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerCommandArguments>medievaltech.com 10000</LocalDebuggerCommandArguments>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
 </Project>
Index: client/Client/main.cpp
===================================================================
--- client/Client/main.cpp	(revision 6c92572a9378495e50dbbbed32b3bb3f4b02079b)
+++ client/Client/main.cpp	(revision 8efe484269fe3f33dbfdac27d85a3fc215238cf8)
@@ -64,13 +64,23 @@
 	server.sin_port = htons(atoi(argv[2]));
 
+	strcpy(msgTo.buffer, "Hello");
+	n=sendMessage(&msgTo, sock, &server);
+	if (n < 0)
+		error("sendMessage");
+
+	n = receiveMessage(&msgFrom, sock, &from);
+	if (n < 0)
+		error("receiveMessage");
+	
+	cout << msgFrom.buffer << endl;
+
 	while(true) {
-		cout << "Please enter the message: ";
+		cout << "Please enter a message (or q to quit): ";
 		cin.getline(msgTo.buffer, 256);
 		
-		if (strcmp(msgTo.buffer, "quit") == 0) {
+		if (strcmp(msgTo.buffer, "q") == 0) {
 			break;
 		}
 
-		socklen_t socklen = sizeof(server);
 		n=sendMessage(&msgTo, sock, &server);
 		if (n < 0)
@@ -84,9 +94,10 @@
 	}
 
-	cout << "Thank you for playing!" << endl;
-
 	closesocket(sock);
 
 	WSACleanup();
+
+	cout << "Thank you for playing!" << endl;
+	getchar();
 
 	return 0;
