Index: server/server.cpp
===================================================================
--- server/server.cpp	(revision eb8adb1425e498d6ce45dbf01c11619912d30905)
+++ server/server.cpp	(revision 8a3ef4271b998126fd36e2b0430e3185f2437eee)
@@ -235,4 +235,5 @@
          {
             strcpy(serverMsg.buffer, "That player is not logged in. This is either a bug, or you're trying to hack the server.");
+            cout << "Player not logged in" << endl;
          }
          else if ( p->addr.sin_addr.s_addr != from.sin_addr.s_addr ||
@@ -240,4 +241,5 @@
          {
             strcpy(serverMsg.buffer, "That player is logged in using a differemt connection. This is either a bug, or you're trying to hack the server.");
+            cout << "Player logged in using a different connection" << endl;
          }
          else
@@ -247,5 +249,9 @@
             mapPlayers.erase(p->id);
             strcpy(serverMsg.buffer, "You have successfully logged out.");
-         }
+            cout << "Player logged out successfuly" << endl;
+         }
+
+         // should really be serverMsg.type = MSG_TYPE_LOGOUT;
+         serverMsg.type = MSG_TYPE_LOGIN;
 
          break;
