Index: client/Client/main.cpp
===================================================================
--- client/Client/main.cpp	(revision b72ed16e0ea723b394ce45b4dfae0158f34d2923)
+++ client/Client/main.cpp	(revision 85bf1e2eec8b9766c45c114620c71a391b116872)
@@ -325,5 +325,5 @@
                break;
             case ALLEGRO_KEY_S:  // pickup an item next to you
-               if (state == STATE_LOBBY) {
+               if (state == STATE_GAME) {
                   msgTo.type = MSG_TYPE_PICKUP_FLAG;
                   memcpy(msgTo.buffer, &curPlayerId, 4);
@@ -332,5 +332,5 @@
                break;
             case ALLEGRO_KEY_D:  // drop the current item
-               if (state == STATE_LOBBY) {
+               if (state == STATE_GAME) {
                   // find the current player in the player list
                   map<unsigned int, Player>::iterator it;
