Index: common/MessageContainer.h
===================================================================
--- common/MessageContainer.h	(revision b48ef0995681563975dead9f94eb9d9b30fc09f1)
+++ common/MessageContainer.h	(revision 7d8d5d314553c3f8ac45350cfd736c8fc86fa779)
@@ -35,5 +35,5 @@
 #define MSG_TYPE_LEAVE_GAME        19
 #define MSG_TYPE_GAME_INFO         20
-#define MSG_TYPE_JOIN_GAME_INFO    21
+#define MSG_TYPE_JOIN_GAME_SUCCESS 21
 #define MSG_TYPE_JOIN_GAME_FAILURE 22
 #define MSG_TYPE_JOIN_GAME_ACK     23
Index: server/server.cpp
===================================================================
--- server/server.cpp	(revision b48ef0995681563975dead9f94eb9d9b30fc09f1)
+++ server/server.cpp	(revision 7d8d5d314553c3f8ac45350cfd736c8fc86fa779)
@@ -952,5 +952,5 @@
          p->currentGame = g;
 
-         serverMsg.type = MSG_TYPE_JOIN_GAME_INFO;
+         serverMsg.type = MSG_TYPE_JOIN_GAME_SUCCESS;
          strcpy(serverMsg.buffer, gameName.c_str());
          broadcastResponse = false;
@@ -985,5 +985,5 @@
          p->currentGame = g;
 
-         serverMsg.type = MSG_TYPE_JOIN_GAME_INFO;
+         serverMsg.type = MSG_TYPE_JOIN_GAME_SUCCESS;
          strcpy(serverMsg.buffer, gameName.c_str());
          broadcastResponse = false;
