Index: common/Player.cpp
===================================================================
--- common/Player.cpp	(revision 02fa8fd04ead345b5f82ffd28b574c7df26df2f4)
+++ common/Player.cpp	(revision 7c524986a4cd5c40c3e44590b7ea5d5746e69d38)
@@ -199,18 +199,5 @@
       this->target.y = mapPlayers[this->targetPlayer].pos.y;
 
-      cout << "Setting target" << endl;
-      cout << "target id: " << mapPlayers[this->targetPlayer].id << endl;
-      cout << "cur player id: " << this->id << endl;
-      cout << "this->pos.x: " << this->pos.x << endl;
-      cout << "this->pos.x: " << this->pos.x << endl;
-      cout << "this->target.y: " << this->target.y << endl;
-      cout << "this->target.y: " << this->target.y << endl;
-      cout << "this->target.toFloat().x: " << this->target.toFloat().y << endl;
-      cout << "this->target.toFloat().y: " << this->target.toFloat().y << endl;
-      cout << "posDistance: " << posDistance(this->pos, this->target.toFloat()) << endl;
-
       if (posDistance(this->pos, this->target.toFloat()) <= this->range) {
-         cout << "Stopped chasing" << endl;
-
          this->target.x = this->pos.x;
          this->target.y = this->pos.y;
