Changes in common/Message.h [edfd1d0:60b77d2] in network-game
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common/Message.h
redfd1d0 r60b77d2 6 6 #define MSG_TYPE_LOGOUT 3 7 7 #define MSG_TYPE_CHAT 4 8 #define MSG_TYPE_PLAYER 5 8 #define MSG_TYPE_PLAYER 5 // server sends this to update player positions 9 #define MSG_TYPE_PLAYER_MOVE 6 // client sends this when a player wants to move 9 10 10 11 typedef struct
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