Index: src/Connection.java
===================================================================
--- src/Connection.java	(revision 418ace20ea7871818b660b141f26c4ba12f8b3c1)
+++ 	(revision )
@@ -1,147 +1,0 @@
-import java.net.*;
-import java.io.*;
-
-/*
- * This class serves as a basis for the threads that the other projects use to listen to incoming messages over a network. The most important
- * method, run, initializes a connection based on the constructor arguments and calls different methods depending on the result, which could
- * range from a successful connection, to an unsuccessful one, to one that gets interrupted later on. Any class inheriting this one simply
- * has to extend the methods called in run and the processMessage method to customize the behavior in different situations.
- */
-
-public class Connection extends Thread {
-	private boolean connected;
-	private boolean interrupted;
-	private String ip;
-	private int port;
-    private Socket socket;
-    private PrintWriter out;
-    private BufferedReader in;
-    private final int ID;
-    
-    
-    public Connection(String ip, int port, String threadName,int ID) {
-    	super(threadName);
-    	
-    	connected = false;
-    	interrupted = false;
-    	socket = null;
-    	this.ip = ip;
-    	this.port = port;
-    	this.ID = ID;
-    }
-    
-    public Connection(Socket socket, String threadName, int ID) {
-    	super(threadName);
-    	
-    	connected = false;
-    	interrupted = false;
-    	this.socket = socket;
-    	this.ID = ID;
-    }
-    
-    public static boolean isConnected(Connection obj) {
-    	return obj != null && obj.connected;
-    }
-    
-    protected PrintWriter getOut() {
-    	return out;
-    }
-    
-    protected BufferedReader getIn() {
-    	return in;
-    }
-    
-    public void interrupt() {
-    	interrupted = true;
-    }
-    
-    public void closeConnection() {
-    	try {
-    		if(connected) {
-    			connected = false;
-	    		socket.close();
-		    	out.close();
-		    	in.close();
-    		}
-    	} catch(IOException ioe) {
-    		ioe.printStackTrace();
-    	}
-    }
-    
-    protected void sendMessage(MessageType type, String input) {
-		out.println(type);
-		out.println(input);
-    }
-    
-    protected void processMessage(MessageType type, String input) {
-    	System.out.println(input);
-    }
-    
-    protected void connectionStart() {
-    	
-    }
-    
-    protected void connectionSuccess() {
-    	
-    }
-    
-    protected void connectionFailure() {
-    	
-    }
-    
-    protected void connectionBreak() {
-    	
-    }
-    
-    protected void peerDisconnect() {
-    	
-    }
-    
-    protected void connectionEnd() {
-    	
-    }
-    
-    public void run() {
-    	String strType, str;
-    	
-    	try {
-    		connectionStart();
-    		if(socket == null)
-    			socket = new Socket(ip, port);
-    		if(!interrupted) {
-    			out = new PrintWriter(socket.getOutputStream(), true);
-    			in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
-            	connected = true;
-            	connectionSuccess();
-    		}
-    	}catch (UnknownHostException uhe) {
-    		if(!interrupted)
-    			connectionFailure();
-    	}catch (ConnectException ce) {
-    		if(!interrupted)
-    			connectionFailure();
-    	}catch(IOException ioe) {
-    		if(!interrupted)
-    			ioe.printStackTrace();
-    	}
-    	
-    	if(interrupted)
-    		closeConnection();
-    		
-    	try{
-    		while(connected && (strType = in.readLine()) != null && (str = in.readLine()) != null) {
-	    		processMessage(MessageType.valueOf(strType), str);
-	    	}
-    		if(connected)
-    			peerDisconnect();
-		}catch(SocketException se) {
-			if(connected)
-				connectionBreak();
-		}catch(IOException ioe) {
-			ioe.printStackTrace();
-		}
-
-		closeConnection();
-		connectionEnd();
-	}
-}
Index: src/ConnectionListener.java
===================================================================
--- src/ConnectionListener.java	(revision 418ace20ea7871818b660b141f26c4ba12f8b3c1)
+++ 	(revision )
@@ -1,32 +1,0 @@
-import java.io.IOException;
-import java.net.ServerSocket;
-import java.net.Socket;
-
-
-public class ConnectionListener {
-	/*
-	 * This thread listens for connections from clients.
-	 */
-	public static boolean running = true;
-	private static ServerSocket socketServer;
-	private static GameServer gameServer;
-
-	/**
-	 * @param args
-	 */
-	public static void main(String[] args) {
-		gameServer = new GameServer();
-		try {
-			socketServer = new ServerSocket(1337);
-			while(running){
-				Socket clientSocket = null;
-				clientSocket = socketServer.accept();
-				System.out.println(clientSocket.getInetAddress()+ ":"+clientSocket.getPort());
-				gameServer.addConnection(clientSocket);
-			}
-		} catch (IOException e) {
-			System.out.println("Accept failed: 1337");
-			System.exit(-1);
-		}
-	}
-}
Index: src/GalconServer.java
===================================================================
--- src/GalconServer.java	(revision 563723f50cbe12354ad8ea59353ace365844e895)
+++ src/GalconServer.java	(revision 563723f50cbe12354ad8ea59353ace365844e895)
@@ -0,0 +1,7 @@
+
+public class GalconServer {
+	public static void main(String[] args) {
+		System.out.println("Great success!");
+	}
+
+}
Index: src/GameRoom.java
===================================================================
--- src/GameRoom.java	(revision 418ace20ea7871818b660b141f26c4ba12f8b3c1)
+++ 	(revision )
@@ -1,39 +1,0 @@
-import java.util.Vector;
-
-
-public class GameRoom extends Thread{
-	private final int maxNumberOfPlayers;
-	private final String roomName;
-	private Vector<Connection> players; 
-	
-	public GameRoom(int maxNumberOfPlayers, String roomName) {
-		this.maxNumberOfPlayers = maxNumberOfPlayers;
-		this.roomName = roomName;
-		this.players =  new Vector<Connection>();
-	}
-
-	public boolean addPlayer(Connection newPlayer){
-		if(maxNumberOfPlayers > players.size()){
-			players.add(newPlayer);
-			return true;
-		}
-		return false;
-	}
-	
-	
-	public void run() {
-		
-	}
-	
-	public int getNumberOfPlayers(){
-		return players.size();
-	}
-	
-	public int getMaxNumberOfPlayers(){
-		return maxNumberOfPlayers;
-	}
-	
-	public String getRoomName(){
-		return roomName;
-	}
-}
Index: src/GameServer.java
===================================================================
--- src/GameServer.java	(revision 418ace20ea7871818b660b141f26c4ba12f8b3c1)
+++ 	(revision )
@@ -1,22 +1,0 @@
-import java.net.Socket;
-import java.util.Vector;
-
-
-public class GameServer {
-	private Vector<GameRoom> gameRooms;
-	private Vector<Connection> connections;
-	
-	public GameServer(){
-		gameRooms = new Vector<GameRoom>(); 
-		connections = new Vector<Connection>();
-		GameRoom temp = new GameRoom(4,"Pupsik - 1");
-		temp.run();
-		gameRooms.add(temp);
-	}
-	
-	public void addConnection(Socket clientSocket) {
-		Connection temp = new Connection(clientSocket,"noob",1);
-		temp.start();
-		connections.add(temp);
-	}
-}
Index: src/MessageType.java
===================================================================
--- src/MessageType.java	(revision 418ace20ea7871818b660b141f26c4ba12f8b3c1)
+++ 	(revision )
@@ -1,26 +1,0 @@
-
-public enum MessageType {
-	Admin,				//used
-	StartServer,		//used
-	StopServer,			//used
-	Info,				//used
-	Chat,				//used
-    Channel,			//used
-    Login,				//used
-    Create,				//used
-    LoadStart,			//used
-    LoadEnd,			//used
-    LoadMap,			//used
-    Registered,			//used
-    PlayerJoined,		//used
-    PlayerLeft,			//used
-    State,
-    Movement,			//used
-    Target,
-    Creature,
-    StatChange,
-    Item,
-    RegisteredItem,
-    Inventory,
-    Upgrade
-}
