Index: client/Client/main.cpp
===================================================================
--- client/Client/main.cpp	(revision 1785314ecafadc496d7f9204c93314ff8f0ecdfa)
+++ client/Client/main.cpp	(revision 3eac3b39220b6c494bbc7ae2519b52b02611d4dd)
@@ -325,5 +325,5 @@
                break;
             case ALLEGRO_KEY_S:  // pickup an item next to you
-               if (state == STATE_LOBBY) {
+               if (state == STATE_GAME) {
                   msgTo.type = MSG_TYPE_PICKUP_FLAG;
                   memcpy(msgTo.buffer, &curPlayerId, 4);
@@ -332,5 +332,5 @@
                break;
             case ALLEGRO_KEY_D:  // drop the current item
-               if (state == STATE_LOBBY) {
+               if (state == STATE_GAME) {
                   // find the current player in the player list
                   map<unsigned int, Player>::iterator it;
