Index: client/Client/main.cpp
===================================================================
--- client/Client/main.cpp	(revision 7b43385375bd02e506e07071412b3b79737213c2)
+++ client/Client/main.cpp	(revision 3d81c0dc976c531bcede0e829cd33db7fc5e12e1)
@@ -165,6 +165,4 @@
 
    WorldMap* gameMap = WorldMap::loadMapFromFile("../../data/map.txt");
-   //delete gameMap;
-   //gameMap = WorldMap::createDefaultMap();
 
    wndLogin = new Window(0, 0, SCREEN_W, SCREEN_H);
@@ -245,4 +243,5 @@
    {
       ALLEGRO_EVENT ev;
+      
       al_wait_for_event(event_queue, &ev);
 
@@ -337,8 +336,5 @@
 
       if (receiveMessage(&msgFrom, sock, &from) >= 0)
-      {
          processMessage(msgFrom, state, chatConsole, mapPlayers, curPlayerId);
-         cout << "state: " << state << endl;
-      }
  
       if (redraw && al_is_event_queue_empty(event_queue))
@@ -453,6 +449,4 @@
 {
    string response = string(msg.buffer);
-
-   cout << "Got message: " << msg.type << endl;
 
    switch(state)
@@ -531,6 +525,4 @@
                mapPlayers[p.id] = p;
 
-               cout << "p.id: " << p.id << endl;
-
                break;
             }
Index: common/Player.cpp
===================================================================
--- common/Player.cpp	(revision 7b43385375bd02e506e07071412b3b79737213c2)
+++ common/Player.cpp	(revision 3d81c0dc976c531bcede0e829cd33db7fc5e12e1)
@@ -71,11 +71,4 @@
    memcpy(&this->target.y, buffer+16, 4);
    this->name.assign(buffer+20);
-
-   cout << "id: " << this->id << endl;
-   cout << "pos x: " << this->pos.x << endl;
-   cout << "pos y: " << this->pos.y << endl;
-   cout << "target x: " << this->target.x << endl;
-   cout << "target y: " << this->target.y << endl;
-   cout << "name: " << this->name << endl;
 }
 
