Index: VulkanGame.vcxproj
===================================================================
--- VulkanGame.vcxproj	(revision cbe946d03442d19cc7ac7719b014b5a6979966e5)
+++ VulkanGame.vcxproj	(revision 39278a88330034a3410542945349b8e2ee002e30)
@@ -21,5 +21,5 @@
   <PropertyGroup Label="Globals">
     <VCProjectVersion>16.0</VCProjectVersion>
-    <ProjectGuid>{2AD86D3B-B06F-405A-99F3-941A24329905}</ProjectGuid>
+    <ProjectGuid>{3489E223-6118-49E3-98F3-8887B68AC32F}</ProjectGuid>
     <RootNamespace>VulkanGame</RootNamespace>
     <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
@@ -72,5 +72,5 @@
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
     <IncludePath>include;$(IncludePath)</IncludePath>
-    <LibraryPath>lib;$(LibraryPath)</LibraryPath>
+    <LibraryPath>lib;D:\VulkanSDK\1.1.108.0\Lib;$(LibraryPath)</LibraryPath>
   </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@@ -81,10 +81,10 @@
       <ConformanceMode>true</ConformanceMode>
       <LanguageStandard>stdcpp17</LanguageStandard>
+      <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GAMEGUI_INCLUDE_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories>D:\VulkanSDK\1.1.108.0\Include;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Console</SubSystem>
-      <AdditionalLibraryDirectories>D:\VulkanSDK\1.1.108.0\Lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>SDL2.lib;SDL2main.lib;SDL2_image.lib;SDL2_ttf.lib;glfw3.lib;vulkan-1.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>SDL2.lib;SDL2main.lib;SDL2_image.lib;SDL2_ttf.lib;vulkan-1.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
@@ -95,10 +95,7 @@
       <SDLCheck>true</SDLCheck>
       <ConformanceMode>true</ConformanceMode>
-      <AdditionalIncludeDirectories>C:\Users\dportnoy\Desktop\SDL2-2.0.9\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Console</SubSystem>
-      <AdditionalLibraryDirectories>C:\Users\dportnoy\Desktop\SDL2-2.0.9\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
@@ -134,27 +131,19 @@
   </ItemDefinitionGroup>
   <ItemGroup>
-    <ClCompile Include="game-gui-glfw.cpp" />
+    <ClCompile Include="crash-logger.cpp" />
+    <ClCompile Include="FileStackWalker.cpp" />
     <ClCompile Include="game-gui-sdl.cpp" />
+    <ClCompile Include="main-vulkan.cpp" />
+    <ClCompile Include="StackWalker.cpp" />
     <ClCompile Include="vulkan-game.cpp" />
   </ItemGroup>
   <ItemGroup>
-    <ClInclude Include="game-gui-glfw.hpp" />
+    <ClInclude Include="consts.hpp" />
+    <ClInclude Include="crash-logger.hpp" />
+    <ClInclude Include="FileStackWalker.h" />
     <ClInclude Include="game-gui-sdl.hpp" />
     <ClInclude Include="game-gui.hpp" />
-    <ClInclude Include="stb_image.h" />
-  </ItemGroup>
-  <ItemGroup>
-    <Text Include="README.txt" />
-  </ItemGroup>
-  <ItemGroup>
-    <None Include="compile.bat" />
-    <None Include="compile.sh" />
-    <None Include="shaders\overlay.frag" />
-    <None Include="shaders\overlay.vert" />
-    <None Include="shaders\scene.frag" />
-    <None Include="shaders\scene.vert" />
-  </ItemGroup>
-  <ItemGroup>
-    <Image Include="textures\texture.jpg" />
+    <ClInclude Include="StackWalker.h" />
+    <ClInclude Include="vulkan-game.hpp" />
   </ItemGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
