Index: common/Game.cpp
===================================================================
--- common/Game.cpp	(revision 2ee386d8fe1272c522a16791d769874b5d4ce49a)
+++ common/Game.cpp	(revision 321fbbcd4bc1a950bc6f5ab7ccb3e95550079f91)
@@ -24,12 +24,4 @@
 }
 
-void Game::setNumPlayers(int numPlayers) {
-   int numCurPlayers = this->getNumPlayers();
-   int numNewPlayers = numPlayers-numCurPlayers;
-
-   for (int i=0; i<numNewPlayers; i++)
-      this->players[numCurPlayers+i] = NULL;
-}
-
 bool Game::addPlayer(Player* p) {
    if (players.count(p->id) == 0) {
Index: common/Game.h
===================================================================
--- common/Game.h	(revision 2ee386d8fe1272c522a16791d769874b5d4ce49a)
+++ common/Game.h	(revision 321fbbcd4bc1a950bc6f5ab7ccb3e95550079f91)
@@ -33,5 +33,4 @@
 
    void setId(int id);
-   void setNumPlayers(int numPlayers);
    bool addPlayer(Player* p);
    bool removePlayer(int id);
