Index: VulkanGame.vcxproj
===================================================================
--- VulkanGame.vcxproj	(revision 1c6cd5ef9174904582802fdcecc853491b15cd4d)
+++ VulkanGame.vcxproj	(revision 1c6cd5ef9174904582802fdcecc853491b15cd4d)
@@ -0,0 +1,146 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+    <ProjectGuid>{2AD86D3B-B06F-405A-99F3-941A24329905}</ProjectGuid>
+    <RootNamespace>VulkanGame</RootNamespace>
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+    <PlatformToolset>v142</PlatformToolset>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
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+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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+  <ImportGroup Label="Shared">
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+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
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+      <Optimization>Disabled</Optimization>
+      <SDLCheck>true</SDLCheck>
+      <ConformanceMode>true</ConformanceMode>
+      <LanguageStandard>stdcpp17</LanguageStandard>
+      <AdditionalIncludeDirectories>D:\VulkanSDK\1.1.108.0\Include;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+    </ClCompile>
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+      <AdditionalIncludeDirectories>C:\Users\dportnoy\Desktop\SDL2-2.0.9\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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+    <Link>
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+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <SDLCheck>true</SDLCheck>
+      <ConformanceMode>true</ConformanceMode>
+    </ClCompile>
+    <Link>
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+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <SDLCheck>true</SDLCheck>
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+    </ClCompile>
+    <Link>
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+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
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+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="game-gui-sdl.cpp" />
+    <ClCompile Include="vulkan-game.cpp" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="game-gui-sdl.hpp" />
+    <ClInclude Include="game-gui.hpp" />
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+  <ItemGroup>
+    <Text Include="README.txt" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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