Index: NewOpenGLGame.vcxproj
===================================================================
--- NewOpenGLGame.vcxproj	(revision 21de283827884c6bca7ca5135db4e0eeb9dff282)
+++ NewOpenGLGame.vcxproj	(revision 1099b9529e752ac0d75ee96d224db7530390c802)
@@ -83,8 +83,8 @@
       <Optimization>Disabled</Optimization>
       <SDLCheck>true</SDLCheck>
-      <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <Link>
-      <AdditionalDependencies>glew32.lib;glfw3dll.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>glew32s.lib;glfw3.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
@@ -103,10 +103,10 @@
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <SDLCheck>true</SDLCheck>
-      <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <Link>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
-      <AdditionalDependencies>glew32.lib;glfw3dll.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>glew32s.lib;glfw3.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
@@ -127,7 +127,9 @@
     <ClCompile Include="logger.cpp" />
     <ClCompile Include="new-game.cpp" />
+    <ClCompile Include="stb_image.cpp" />
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="logger.h" />
+    <ClInclude Include="stb_image.h" />
   </ItemGroup>
   <ItemGroup>
