Index: shaders/ship.vert
===================================================================
--- shaders/ship.vert	(revision 60578ce4dcc921e61972a900007888a9a06964ea)
+++ shaders/ship.vert	(revision 0fe84333f0e448837677f6a2bd0c3f62b0a1d8c8)
@@ -27,8 +27,6 @@
 
 // fixed point light positions
-//vec3 light_position_world = vec3(0.0, 0.0, 2.0);
-//vec3 light2_position_world = vec3(0.0, 1.5, -0.1);
-vec3 light_position_world = vec3(7.0, -7.0, -10.0);
-vec3 light2_position_world = vec3(4.0, -3.0, -10.0);
+vec3 light_position_world = vec3(0.0, 0.0, 2.0);
+vec3 light2_position_world = vec3(0.0, 1.5, -0.1);
 
 // TODO: This does not account for scaling in the model matrix
