Index: common/Player.cpp
===================================================================
--- common/Player.cpp	(revision 032e550f203118773ba914a911e18d4385ce71c2)
+++ common/Player.cpp	(revision 02fa8fd04ead345b5f82ffd28b574c7df26df2f4)
@@ -202,4 +202,11 @@
       cout << "target id: " << mapPlayers[this->targetPlayer].id << endl;
       cout << "cur player id: " << this->id << endl;
+      cout << "this->pos.x: " << this->pos.x << endl;
+      cout << "this->pos.x: " << this->pos.x << endl;
+      cout << "this->target.y: " << this->target.y << endl;
+      cout << "this->target.y: " << this->target.y << endl;
+      cout << "this->target.toFloat().x: " << this->target.toFloat().y << endl;
+      cout << "this->target.toFloat().y: " << this->target.toFloat().y << endl;
+      cout << "posDistance: " << posDistance(this->pos, this->target.toFloat()) << endl;
 
       if (posDistance(this->pos, this->target.toFloat()) <= this->range) {
