| 1 | #include "vulkan-game.hpp"
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| 2 |
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| 3 | #include <array>
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| 4 | #include <iostream>
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| 5 | #include <set>
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| 6 |
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| 7 | #include "consts.hpp"
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| 8 | #include "logger.hpp"
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| 9 |
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| 10 | #include "utils.hpp"
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| 11 | #include "vulkan-utils.hpp"
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| 12 |
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| 13 | using namespace std;
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| 14 |
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| 15 | VulkanGame::VulkanGame() {
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| 16 | gui = nullptr;
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| 17 | window = nullptr;
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| 18 | }
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| 19 |
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| 20 | VulkanGame::~VulkanGame() {
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| 21 | }
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| 22 |
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| 23 | void VulkanGame::run(int width, int height, unsigned char guiFlags) {
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| 24 | cout << "DEBUGGING IS " << (ENABLE_VALIDATION_LAYERS ? "ON" : "OFF") << endl;
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| 25 |
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| 26 | cout << "Vulkan Game" << endl;
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| 27 |
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| 28 | // This gets the runtime version, use SDL_VERSION() for the comppile-time version
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| 29 | // TODO: Create a game-gui function to get the gui version and retrieve it that way
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| 30 | SDL_GetVersion(&sdlVersion);
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| 31 |
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| 32 | // TODO: Refactor the logger api to be more flexible,
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| 33 | // esp. since gl_log() and gl_log_err() have issues printing anything besides stirngs
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| 34 | restart_gl_log();
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| 35 | gl_log("starting SDL\n%s.%s.%s",
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| 36 | to_string(sdlVersion.major).c_str(),
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| 37 | to_string(sdlVersion.minor).c_str(),
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| 38 | to_string(sdlVersion.patch).c_str());
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| 39 |
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| 40 | open_log();
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| 41 | get_log() << "starting SDL" << endl;
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| 42 | get_log() <<
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| 43 | (int)sdlVersion.major << "." <<
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| 44 | (int)sdlVersion.minor << "." <<
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| 45 | (int)sdlVersion.patch << endl;
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| 46 |
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| 47 | if (initWindow(width, height, guiFlags) == RTWO_ERROR) {
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| 48 | return;
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| 49 | }
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| 50 |
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| 51 | initVulkan();
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| 52 | mainLoop();
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| 53 | cleanup();
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| 54 |
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| 55 | close_log();
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| 56 | }
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| 57 |
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| 58 | // TODO: Make some more initi functions, or call this initUI if the
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| 59 | // amount of things initialized here keeps growing
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| 60 | bool VulkanGame::initWindow(int width, int height, unsigned char guiFlags) {
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| 61 | // TODO: Put all fonts, textures, and images in the assets folder
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| 62 | gui = new GameGui_SDL();
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| 63 |
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| 64 | if (gui->init() == RTWO_ERROR) {
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| 65 | // TODO: Also print these sorts of errors to the log
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| 66 | cout << "UI library could not be initialized!" << endl;
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| 67 | cout << gui->getError() << endl;
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| 68 | return RTWO_ERROR;
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| 69 | }
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| 70 |
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| 71 | window = (SDL_Window*) gui->createWindow("Vulkan Game", width, height, guiFlags & GUI_FLAGS_WINDOW_FULLSCREEN);
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| 72 | if (window == nullptr) {
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| 73 | cout << "Window could not be created!" << endl;
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| 74 | cout << gui->getError() << endl;
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| 75 | return RTWO_ERROR;
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| 76 | }
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| 77 |
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| 78 | cout << "Target window size: (" << width << ", " << height << ")" << endl;
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| 79 | cout << "Actual window size: (" << gui->getWindowWidth() << ", " << gui->getWindowHeight() << ")" << endl;
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| 80 |
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| 81 | renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
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| 82 | if (renderer == nullptr) {
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| 83 | cout << "Renderer could not be created!" << endl;
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| 84 | cout << gui->getError() << endl;
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| 85 | return RTWO_ERROR;
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| 86 | }
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| 87 |
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| 88 | return RTWO_SUCCESS;
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| 89 | }
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| 90 |
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| 91 | void VulkanGame::initVulkan() {
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| 92 | const vector<const char*> validationLayers = {
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| 93 | "VK_LAYER_KHRONOS_validation"
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| 94 | };
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| 95 | const vector<const char*> deviceExtensions = {
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| 96 | VK_KHR_SWAPCHAIN_EXTENSION_NAME
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| 97 | };
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| 98 |
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| 99 | createVulkanInstance(validationLayers);
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| 100 | setupDebugMessenger();
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| 101 | createVulkanSurface();
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| 102 | pickPhysicalDevice(deviceExtensions);
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| 103 | createLogicalDevice(validationLayers, deviceExtensions);
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| 104 | createSwapChain();
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| 105 | createImageViews();
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| 106 | createRenderPass();
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| 107 | createCommandPool();
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| 108 |
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| 109 | graphicsPipelines.push_back(GraphicsPipeline_Vulkan(device, viewport, sizeof(Vertex)));
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| 110 |
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| 111 | graphicsPipelines.back().addAttribute(VK_FORMAT_R32G32B32_SFLOAT, offset_of(&Vertex::pos));
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| 112 | graphicsPipelines.back().addAttribute(VK_FORMAT_R32G32B32_SFLOAT, offset_of(&Vertex::color));
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| 113 | graphicsPipelines.back().addAttribute(VK_FORMAT_R32G32_SFLOAT, offset_of(&Vertex::texCoord));
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| 114 |
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| 115 | graphicsPipelines.back().createPipeline("shaders/scene-vert.spv", "shaders/scene-frag.spv");
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| 116 |
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| 117 | graphicsPipelines.push_back(GraphicsPipeline_Vulkan(device, viewport, sizeof(OverlayVertex)));
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| 118 |
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| 119 | graphicsPipelines.back().addAttribute(VK_FORMAT_R32G32B32_SFLOAT, offset_of(&OverlayVertex::pos));
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| 120 | graphicsPipelines.back().addAttribute(VK_FORMAT_R32G32_SFLOAT, offset_of(&OverlayVertex::texCoord));
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| 121 |
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| 122 | graphicsPipelines.back().createPipeline("shaders/overlay-vert.spv", "shaders/overlay-frag.spv");
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| 123 |
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| 124 | cout << "Created " << graphicsPipelines.size() << " graphics pipelines" << endl;
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| 125 | }
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| 126 |
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| 127 | void VulkanGame::mainLoop() {
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| 128 | UIEvent e;
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| 129 | bool quit = false;
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| 130 |
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| 131 | SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
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| 132 |
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| 133 | while (!quit) {
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| 134 | gui->processEvents();
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| 135 |
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| 136 | while (gui->pollEvent(&e)) {
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| 137 | switch(e.type) {
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| 138 | case UI_EVENT_QUIT:
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| 139 | cout << "Quit event detected" << endl;
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| 140 | quit = true;
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| 141 | break;
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| 142 | case UI_EVENT_WINDOW:
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| 143 | cout << "Window event detected" << endl;
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| 144 | // Currently unused
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| 145 | break;
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| 146 | case UI_EVENT_WINDOWRESIZE:
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| 147 | cout << "Window resize event detected" << endl;
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| 148 | framebufferResized = true;
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| 149 | break;
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| 150 | case UI_EVENT_KEY:
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| 151 | if (e.key.keycode == SDL_SCANCODE_ESCAPE) {
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| 152 | quit = true;
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| 153 | } else {
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| 154 | cout << "Key event detected" << endl;
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| 155 | }
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| 156 | break;
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| 157 | case UI_EVENT_MOUSEBUTTONDOWN:
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| 158 | cout << "Mouse button down event detected" << endl;
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| 159 | break;
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| 160 | case UI_EVENT_MOUSEBUTTONUP:
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| 161 | cout << "Mouse button up event detected" << endl;
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| 162 | break;
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| 163 | case UI_EVENT_MOUSEMOTION:
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| 164 | break;
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| 165 | case UI_EVENT_UNKNOWN:
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| 166 | cout << "Unknown event type: 0x" << hex << e.unknown.eventType << dec << endl;
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| 167 | break;
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| 168 | default:
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| 169 | cout << "Unhandled UI event: " << e.type << endl;
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| 170 | }
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| 171 | }
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| 172 |
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| 173 | renderUI();
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| 174 | renderScene();
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| 175 | }
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| 176 |
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| 177 | vkDeviceWaitIdle(device);
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| 178 | }
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| 179 |
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| 180 | void VulkanGame::renderUI() {
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| 181 | SDL_RenderClear(renderer);
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| 182 | SDL_RenderPresent(renderer);
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| 183 | }
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| 184 |
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| 185 | void VulkanGame::renderScene() {
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| 186 | }
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| 187 |
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| 188 | void VulkanGame::cleanup() {
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| 189 | cleanupSwapChain();
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| 190 |
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| 191 | vkDestroyCommandPool(device, commandPool, nullptr);
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| 192 | vkDestroyDevice(device, nullptr);
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| 193 | vkDestroySurfaceKHR(instance, surface, nullptr);
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| 194 |
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| 195 | if (ENABLE_VALIDATION_LAYERS) {
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| 196 | VulkanUtils::destroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
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| 197 | }
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| 198 |
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| 199 | vkDestroyInstance(instance, nullptr);
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| 200 |
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| 201 | SDL_DestroyRenderer(renderer);
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| 202 | renderer = nullptr;
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| 203 |
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| 204 | gui->destroyWindow();
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| 205 | gui->shutdown();
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| 206 | delete gui;
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| 207 | }
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| 208 |
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| 209 | void VulkanGame::createVulkanInstance(const vector<const char*> &validationLayers) {
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| 210 | if (ENABLE_VALIDATION_LAYERS && !VulkanUtils::checkValidationLayerSupport(validationLayers)) {
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| 211 | throw runtime_error("validation layers requested, but not available!");
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| 212 | }
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| 213 |
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| 214 | VkApplicationInfo appInfo = {};
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| 215 | appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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| 216 | appInfo.pApplicationName = "Vulkan Game";
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| 217 | appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
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| 218 | appInfo.pEngineName = "No Engine";
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| 219 | appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
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| 220 | appInfo.apiVersion = VK_API_VERSION_1_0;
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| 221 |
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| 222 | VkInstanceCreateInfo createInfo = {};
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| 223 | createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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| 224 | createInfo.pApplicationInfo = &appInfo;
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| 225 |
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| 226 | vector<const char*> extensions = gui->getRequiredExtensions();
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| 227 | if (ENABLE_VALIDATION_LAYERS) {
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| 228 | extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
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| 229 | }
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| 230 |
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| 231 | createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
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| 232 | createInfo.ppEnabledExtensionNames = extensions.data();
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| 233 |
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| 234 | cout << endl << "Extensions:" << endl;
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| 235 | for (const char* extensionName : extensions) {
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| 236 | cout << extensionName << endl;
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| 237 | }
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| 238 | cout << endl;
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| 239 |
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| 240 | VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo;
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| 241 | if (ENABLE_VALIDATION_LAYERS) {
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| 242 | createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
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| 243 | createInfo.ppEnabledLayerNames = validationLayers.data();
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| 244 |
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| 245 | populateDebugMessengerCreateInfo(debugCreateInfo);
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| 246 | createInfo.pNext = &debugCreateInfo;
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| 247 | } else {
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| 248 | createInfo.enabledLayerCount = 0;
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| 249 |
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| 250 | createInfo.pNext = nullptr;
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| 251 | }
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| 252 |
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| 253 | if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {
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| 254 | throw runtime_error("failed to create instance!");
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| 255 | }
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| 256 | }
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| 257 |
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| 258 | void VulkanGame::setupDebugMessenger() {
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| 259 | if (!ENABLE_VALIDATION_LAYERS) return;
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| 260 |
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| 261 | VkDebugUtilsMessengerCreateInfoEXT createInfo;
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| 262 | populateDebugMessengerCreateInfo(createInfo);
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| 263 |
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| 264 | if (VulkanUtils::createDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger) != VK_SUCCESS) {
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| 265 | throw runtime_error("failed to set up debug messenger!");
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| 266 | }
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| 267 | }
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| 268 |
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| 269 | void VulkanGame::populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT& createInfo) {
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| 270 | createInfo = {};
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| 271 | createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
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| 272 | createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
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| 273 | createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
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| 274 | createInfo.pfnUserCallback = debugCallback;
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| 275 | }
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| 276 |
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| 277 | VKAPI_ATTR VkBool32 VKAPI_CALL VulkanGame::debugCallback(
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| 278 | VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
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| 279 | VkDebugUtilsMessageTypeFlagsEXT messageType,
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| 280 | const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
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| 281 | void* pUserData) {
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| 282 | cerr << "validation layer: " << pCallbackData->pMessage << endl;
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| 283 |
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| 284 | return VK_FALSE;
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| 285 | }
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| 286 |
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| 287 | void VulkanGame::createVulkanSurface() {
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| 288 | if (gui->createVulkanSurface(instance, &surface) == RTWO_ERROR) {
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| 289 | throw runtime_error("failed to create window surface!");
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| 290 | }
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| 291 | }
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| 292 |
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| 293 | void VulkanGame::pickPhysicalDevice(const vector<const char*>& deviceExtensions) {
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| 294 | uint32_t deviceCount = 0;
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| 295 | vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
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| 296 |
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| 297 | if (deviceCount == 0) {
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| 298 | throw runtime_error("failed to find GPUs with Vulkan support!");
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| 299 | }
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| 300 |
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| 301 | vector<VkPhysicalDevice> devices(deviceCount);
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| 302 | vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
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| 303 |
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| 304 | cout << endl << "Graphics cards:" << endl;
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| 305 | for (const VkPhysicalDevice& device : devices) {
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| 306 | if (isDeviceSuitable(device, deviceExtensions)) {
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| 307 | physicalDevice = device;
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| 308 | break;
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| 309 | }
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| 310 | }
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| 311 | cout << endl;
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| 312 |
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| 313 | if (physicalDevice == VK_NULL_HANDLE) {
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| 314 | throw runtime_error("failed to find a suitable GPU!");
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| 315 | }
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| 316 | }
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| 317 |
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| 318 | bool VulkanGame::isDeviceSuitable(VkPhysicalDevice physicalDevice,
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| 319 | const vector<const char*>& deviceExtensions) {
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| 320 | VkPhysicalDeviceProperties deviceProperties;
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| 321 | vkGetPhysicalDeviceProperties(physicalDevice, &deviceProperties);
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| 322 |
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| 323 | cout << "Device: " << deviceProperties.deviceName << endl;
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| 324 |
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| 325 | QueueFamilyIndices indices = VulkanUtils::findQueueFamilies(physicalDevice, surface);
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| 326 | bool extensionsSupported = VulkanUtils::checkDeviceExtensionSupport(physicalDevice, deviceExtensions);
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| 327 | bool swapChainAdequate = false;
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| 328 |
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| 329 | if (extensionsSupported) {
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| 330 | SwapChainSupportDetails swapChainSupport = VulkanUtils::querySwapChainSupport(physicalDevice, surface);
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| 331 | swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
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| 332 | }
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| 333 |
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| 334 | VkPhysicalDeviceFeatures supportedFeatures;
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| 335 | vkGetPhysicalDeviceFeatures(physicalDevice, &supportedFeatures);
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| 336 |
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| 337 | return indices.isComplete() && extensionsSupported && swapChainAdequate && supportedFeatures.samplerAnisotropy;
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| 338 | }
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| 339 |
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| 340 | void VulkanGame::createLogicalDevice(
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| 341 | const vector<const char*> validationLayers,
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| 342 | const vector<const char*>& deviceExtensions) {
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| 343 | QueueFamilyIndices indices = VulkanUtils::findQueueFamilies(physicalDevice, surface);
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| 344 |
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| 345 | vector<VkDeviceQueueCreateInfo> queueCreateInfos;
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| 346 | set<uint32_t> uniqueQueueFamilies = { indices.graphicsFamily.value(), indices.presentFamily.value() };
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| 347 |
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| 348 | float queuePriority = 1.0f;
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| 349 | for (uint32_t queueFamily : uniqueQueueFamilies) {
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| 350 | VkDeviceQueueCreateInfo queueCreateInfo = {};
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| 351 | queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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| 352 | queueCreateInfo.queueFamilyIndex = queueFamily;
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| 353 | queueCreateInfo.queueCount = 1;
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| 354 | queueCreateInfo.pQueuePriorities = &queuePriority;
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| 355 |
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| 356 | queueCreateInfos.push_back(queueCreateInfo);
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| 357 | }
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| 358 |
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| 359 | VkPhysicalDeviceFeatures deviceFeatures = {};
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| 360 | deviceFeatures.samplerAnisotropy = VK_TRUE;
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| 361 |
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| 362 | VkDeviceCreateInfo createInfo = {};
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| 363 | createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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| 364 | createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
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| 365 | createInfo.pQueueCreateInfos = queueCreateInfos.data();
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| 366 |
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| 367 | createInfo.pEnabledFeatures = &deviceFeatures;
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| 368 |
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| 369 | createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());
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| 370 | createInfo.ppEnabledExtensionNames = deviceExtensions.data();
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| 371 |
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| 372 | // These fields are ignored by up-to-date Vulkan implementations,
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| 373 | // but it's a good idea to set them for backwards compatibility
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| 374 | if (ENABLE_VALIDATION_LAYERS) {
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| 375 | createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
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| 376 | createInfo.ppEnabledLayerNames = validationLayers.data();
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| 377 | } else {
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| 378 | createInfo.enabledLayerCount = 0;
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| 379 | }
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| 380 |
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| 381 | if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS) {
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| 382 | throw runtime_error("failed to create logical device!");
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| 383 | }
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| 384 |
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| 385 | vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue);
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| 386 | vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
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| 387 | }
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| 388 |
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| 389 | void VulkanGame::createSwapChain() {
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| 390 | SwapChainSupportDetails swapChainSupport = VulkanUtils::querySwapChainSupport(physicalDevice, surface);
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| 391 |
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| 392 | VkSurfaceFormatKHR surfaceFormat = VulkanUtils::chooseSwapSurfaceFormat(swapChainSupport.formats);
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| 393 | VkPresentModeKHR presentMode = VulkanUtils::chooseSwapPresentMode(swapChainSupport.presentModes);
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| 394 | VkExtent2D extent = VulkanUtils::chooseSwapExtent(swapChainSupport.capabilities, gui->getWindowWidth(), gui->getWindowHeight());
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| 395 |
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| 396 | uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
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| 397 | if (swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount) {
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| 398 | imageCount = swapChainSupport.capabilities.maxImageCount;
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| 399 | }
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| 400 |
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| 401 | VkSwapchainCreateInfoKHR createInfo = {};
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| 402 | createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
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| 403 | createInfo.surface = surface;
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| 404 | createInfo.minImageCount = imageCount;
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| 405 | createInfo.imageFormat = surfaceFormat.format;
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| 406 | createInfo.imageColorSpace = surfaceFormat.colorSpace;
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| 407 | createInfo.imageExtent = extent;
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| 408 | createInfo.imageArrayLayers = 1;
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| 409 | createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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| 410 |
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| 411 | QueueFamilyIndices indices = VulkanUtils::findQueueFamilies(physicalDevice, surface);
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| 412 | uint32_t queueFamilyIndices[] = { indices.graphicsFamily.value(), indices.presentFamily.value() };
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| 413 |
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| 414 | if (indices.graphicsFamily != indices.presentFamily) {
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| 415 | createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
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| 416 | createInfo.queueFamilyIndexCount = 2;
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| 417 | createInfo.pQueueFamilyIndices = queueFamilyIndices;
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| 418 | } else {
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| 419 | createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
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| 420 | createInfo.queueFamilyIndexCount = 0;
|
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| 421 | createInfo.pQueueFamilyIndices = nullptr;
|
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| 422 | }
|
|---|
| 423 |
|
|---|
| 424 | createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
|
|---|
| 425 | createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
|---|
| 426 | createInfo.presentMode = presentMode;
|
|---|
| 427 | createInfo.clipped = VK_TRUE;
|
|---|
| 428 | createInfo.oldSwapchain = VK_NULL_HANDLE;
|
|---|
| 429 |
|
|---|
| 430 | if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS) {
|
|---|
| 431 | throw runtime_error("failed to create swap chain!");
|
|---|
| 432 | }
|
|---|
| 433 |
|
|---|
| 434 | vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
|
|---|
| 435 | swapChainImages.resize(imageCount);
|
|---|
| 436 | vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());
|
|---|
| 437 |
|
|---|
| 438 | swapChainImageFormat = surfaceFormat.format;
|
|---|
| 439 | viewport = { 0, 0, (int)extent.width, (int)extent.height };
|
|---|
| 440 | }
|
|---|
| 441 |
|
|---|
| 442 | void VulkanGame::createImageViews() {
|
|---|
| 443 | swapChainImageViews.resize(swapChainImages.size());
|
|---|
| 444 |
|
|---|
| 445 | for (size_t i = 0; i < swapChainImages.size(); i++) {
|
|---|
| 446 | swapChainImageViews[i] = VulkanUtils::createImageView(device, swapChainImages[i], swapChainImageFormat,
|
|---|
| 447 | VK_IMAGE_ASPECT_COLOR_BIT);
|
|---|
| 448 | }
|
|---|
| 449 | }
|
|---|
| 450 |
|
|---|
| 451 | void VulkanGame::createRenderPass() {
|
|---|
| 452 | VkAttachmentDescription colorAttachment = {};
|
|---|
| 453 | colorAttachment.format = swapChainImageFormat;
|
|---|
| 454 | colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
|---|
| 455 | colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
|---|
| 456 | colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|---|
| 457 | colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|---|
| 458 | colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|---|
| 459 | colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|---|
| 460 | colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
|---|
| 461 |
|
|---|
| 462 | VkAttachmentReference colorAttachmentRef = {};
|
|---|
| 463 | colorAttachmentRef.attachment = 0;
|
|---|
| 464 | colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|---|
| 465 |
|
|---|
| 466 | VkAttachmentDescription depthAttachment = {};
|
|---|
| 467 | depthAttachment.format = findDepthFormat();
|
|---|
| 468 | depthAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
|---|
| 469 | depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
|---|
| 470 | depthAttachment.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|---|
| 471 | depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|---|
| 472 | depthAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|---|
| 473 | depthAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|---|
| 474 | depthAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|---|
| 475 |
|
|---|
| 476 | VkAttachmentReference depthAttachmentRef = {};
|
|---|
| 477 | depthAttachmentRef.attachment = 1;
|
|---|
| 478 | depthAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|---|
| 479 |
|
|---|
| 480 | VkSubpassDescription subpass = {};
|
|---|
| 481 | subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|---|
| 482 | subpass.colorAttachmentCount = 1;
|
|---|
| 483 | subpass.pColorAttachments = &colorAttachmentRef;
|
|---|
| 484 | subpass.pDepthStencilAttachment = &depthAttachmentRef;
|
|---|
| 485 |
|
|---|
| 486 | VkSubpassDependency dependency = {};
|
|---|
| 487 | dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
|---|
| 488 | dependency.dstSubpass = 0;
|
|---|
| 489 | dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
|---|
| 490 | dependency.srcAccessMask = 0;
|
|---|
| 491 | dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
|---|
| 492 | dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
|---|
| 493 |
|
|---|
| 494 | array<VkAttachmentDescription, 2> attachments = { colorAttachment, depthAttachment };
|
|---|
| 495 | VkRenderPassCreateInfo renderPassInfo = {};
|
|---|
| 496 | renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
|---|
| 497 | renderPassInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
|
|---|
| 498 | renderPassInfo.pAttachments = attachments.data();
|
|---|
| 499 | renderPassInfo.subpassCount = 1;
|
|---|
| 500 | renderPassInfo.pSubpasses = &subpass;
|
|---|
| 501 | renderPassInfo.dependencyCount = 1;
|
|---|
| 502 | renderPassInfo.pDependencies = &dependency;
|
|---|
| 503 |
|
|---|
| 504 | if (vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass) != VK_SUCCESS) {
|
|---|
| 505 | throw runtime_error("failed to create render pass!");
|
|---|
| 506 | }
|
|---|
| 507 | }
|
|---|
| 508 |
|
|---|
| 509 | VkFormat VulkanGame::findDepthFormat() {
|
|---|
| 510 | return VulkanUtils::findSupportedFormat(
|
|---|
| 511 | physicalDevice,
|
|---|
| 512 | { VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT },
|
|---|
| 513 | VK_IMAGE_TILING_OPTIMAL,
|
|---|
| 514 | VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
|
|---|
| 515 | );
|
|---|
| 516 | }
|
|---|
| 517 |
|
|---|
| 518 | void VulkanGame::createCommandPool() {
|
|---|
| 519 | QueueFamilyIndices queueFamilyIndices = VulkanUtils::findQueueFamilies(physicalDevice, surface);;
|
|---|
| 520 |
|
|---|
| 521 | VkCommandPoolCreateInfo poolInfo = {};
|
|---|
| 522 | poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|---|
| 523 | poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value();
|
|---|
| 524 | poolInfo.flags = 0;
|
|---|
| 525 |
|
|---|
| 526 | if (vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS) {
|
|---|
| 527 | throw runtime_error("failed to create graphics command pool!");
|
|---|
| 528 | }
|
|---|
| 529 | }
|
|---|
| 530 |
|
|---|
| 531 | void VulkanGame::cleanupSwapChain() {
|
|---|
| 532 | vkDestroyRenderPass(device, renderPass, nullptr);
|
|---|
| 533 |
|
|---|
| 534 | for (auto imageView : swapChainImageViews) {
|
|---|
| 535 | vkDestroyImageView(device, imageView, nullptr);
|
|---|
| 536 | }
|
|---|
| 537 |
|
|---|
| 538 | vkDestroySwapchainKHR(device, swapChain, nullptr);
|
|---|
| 539 | }
|
|---|